Ser Skav is a mysterious and oh god so spooky demon like figure. Rumors goes that the ragged knight acts as a tool for the devil, claiming the souls of those who've cheated death.

However, it could all be made up by Ser Skav in hopes that people just flee from their caravans instead of giving a fight. It's important to fight with mind and not just swords you know.

11 days later

I've been bad at updating the page, but here Ser skav is, in what I think is as a final model. However, that's never true, I guess I'll soon see a reason to change the name to .v2-final instead.

I think of adding detail to the thigh-plates. it's a vast area without anything happen there. Come with ideas :))

The character looks like they're on the younger side, so i think the LOD in the shapes is fine, but that's just me, idk what your textures are gonna be like v('u' )v

I will paint the textures mostly, with maybe a touch of real-looking textures. However, right now I'm experiencing like the first block, I just can't get the right colours.

8 days later

This is what I've made so far, painted in 3D-coat. tried to block out most metals.

I scratched a lot of layes and stuff this far in. So far I've fucked up all the colours so I'm just doing black and white for everything. Then I'm gonna use gradients in photoshop, which is somehting I've never done before.

Nice! I think the tones are very blurry, which can be allright. Metal's need some stronger contrast and a better light source (don't forget your reference :P)

10 days later

21 days later

A new update, I trashed the sword and made an axe instead. I felt that the sword would become hard to fit into the character. I wanted something that's reliable, non-fancy and something people would wonder "wow how did he get that".

Further I remodeled the skull/helmet. I don't know if I'm gonna use the chin however, but then I don't know what to do with the face. I want the face to be un-seeable, shadowed, you know. I think the skull turned out pretty good compared to the last one. It has way better wireframe plus more interesting shape.

I think this step is done, unless I get any feedback that will ring true. Then I will work with gradients to get some sweet colours. I think I might want to add a bird or something to get a better silhouette.

What do you think?

Nice, yeah looks better than your last entry, I just still want to see stronger contrast on your metals :stuck_out_tongue: , Axe and Skull change were overall and good decision imo

18 days later

Well I finished it at last, although things took longer than I expected,

Here's the link. I will probably upload the textures soon enough.