Needed to see it in action. Pretty messy but I hope it's understandable

While working on this I realized I was leaning toward an angel savior as a concept, taking away the dying allies and protecting them, so I revisited the sketches and the design. Now I feel a little bit more confident about the storytelling but I'm very concerned about the time, right now I'm rushing so I can have at least 15days for painting the final illustration. I'm so tired by studying and working lol
I also made a research on material and sketched a first choice, but I'll study colors more in depth later

I went on with work but had no time to update, so here there is my news!

Thumbnails + greyscale. Thinkin about the right mood for my character

He's looking very sharp.

No. 1 looks the best, as it gives your champion a larger sense of scale that the other two lack. Makes him feel very god-like, while making the victims look like helpless ants in comparison.

Now that I have established the big parts I feel more relaxed, so this is time to push forward the design in the techincal aspects while proceding with the final piece. Not an expert about mechs but okay anyway

I applied color and polished the illustration a bit after some blocking in. I like this color palette, I'll probably push color and contrast forward. I'm going to add more defeated people to make them to feel like an army. Also still working on the composition. I'm leaving the juicy shading for last

I'm a bit happier than before but not totally satisfied. At least it seems like a proper superior creature (?) I also like it better with exaggerated contrast in colors

Played with the composition a bit because I thought it was too still, now I feel it's more dynamic. I polished it and started shading and playing with colors too. I think purple, blue and gold are good together to convey the sense of lightning.
I hope for some feedbacks at this point!

Yesterday I woke up Ill of nose inflammation and that was my 100% free day, I'm going to die from stress.