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Hi guys. I'm a little late to the party but I'll try to finish in time. I've chosen the fire side and my character is a member of clergy of a fire-themed religion.
Everyone seems to be posting these, so here are mine. No shame in a little visibilitywww.artstation.com/svartbergsonwww.instagram.com/art.svartbergson/
Good luck all and thanks!
And here are my reflist and concept. I've mostly oriented myself onto real-life prototypes with only a couple of art references. Hopefully I'll be able to cram this amount of work into a month worth of evenings and weekends
Cool! I like this concept. It's like one of the characters from Darkest Dungeon game!
Done some cloth simming in MD. Pretty stisfied with howit turned out. Now onto blocking out hard surface elements and then polishing.
Thanks @melnikova.mariia, now that you pointed it out, it kinda does look like it would fit into DD universe
this is promising, looking forward to seeing more
Nice fabric work! Looks like marvelous designer. I'm still trying to learn that software. Awesome work!
Rooting for ya!
WOW!! they are beautiful fabrics! you want to see the textures.
Thanks guys!
Blockin' stuff out. Still need to decide on the face. Did a couple of iron mask variants, not too happy about it. It's placeholder-ish for now.
Polishing WIP. Still a lot to do. I want to try and employ some of the Paul Widelski's workflows in this project and add 90% of the surface details later in the substance painter. So most of the surfaces on the highpoly stage will be relatively flat. Let's see how that pans out