@Sergei_Pakhomov Thanks a lot! Hope I won't disappoint you on finish))
@sketchicorner Thanks! Glad you like it))
Meanwhile I've decided to make lopoly and UV for a body just to relax a bit from highpoly stuff. Most of lopoly done at Topogun and my next step is to make some small fluffy details for her clothes and I also want to finish blocking of weapon.
Don't pay any attention that there's only 1 UV - I'll break down it to more and now it's just made for a fast bake testing.
I've made some additional UV optimize for main character and left some room on UDIMs for additional details in case I'll need it later. Also I've made maps bakes for character to check how my UVs works and it looks ok but some stuff need to be fixed. But that's really minor stuff nobody will ever saw it really...
And here's some screenshots from Substance Painter after bakes. Yeah I've baked all maps in SP not in Marmoset this time.