Hey guys big update here !
All the pieces start to looks in the right place, I added the weapon, retopo each piece of armor and give a nice border, redone the horns and refined everything.
I'm quite satisfied with the general aspect, now it's time to BREAK the simmetry ( yeah ! ) and go to detail and to the destruction of metals ( in full darksiders style )
And this is the idea for the texturing mood
My intention is to do a full mid-poly retopology ( 30-50k tris ) will be quite long but it's what I have to do for a portfolio pieces for game, and a good topology is a part of good model, so the time is super tight but I'm happy to work on this bad guy !
@itseffindan thanks man, glad you like him, looking forward to see moar updato on you badass girl !
@juan Yeah thanks, I'll try to continue in the right direction