I'm glad to show the " close to final " result of the textures process, he's still wip but close to the result I want.
The idea was to focus on the glow map, that had to add a lot of depth and interest to the textures and give the idea of the element, so I spent a lot of time creating a setup on substance painter to "handpaint" the glow and precisely see how it came, and I found a very effective way that given the result I was looking for !!
This is a screen with just two side light, just to show the glow map
And this is the mood I want to give with all the lighting
Now I want to create two different poses, fix some textures things after the pose, then create a plane as a base and make a decent render ( all you see is realtime in marmoset ).
I'll try to add a lot of epicity and darksiders feel to the scene
Any question and feedback is super welcome,
we are finally close...