I have already completely defined the weapon, the truth is that after only 3 voices of the weapon I realized that this design was the one that had to be. I spent a lot of time with the details, in particular with the white crystals because I had to sculpt them in zbrus and then bring them to substance painter by means of a map from "heigh" to Subtance Painter.
Now that I have the weapon I have it very clear, now I just have to see that it looks good from all points of view.
