Basically blocked out the figure of a large man mapping where i might want certain features to go overall. Exaggerated muscle flows and starting to play with forms. Thinking about tree things.... getting an idea of scale.

Since the last update, i duplicated the figure and I am defining forms more. Basically using the "over" model to define major muscle groups with root-like shapes. Then with the model "under" give it an underlying structure that the roots are shaped around, which also represents the muscles that are just not as defined.

He also has armor, which will be detailed or something. He should have a shield at some point, and as if it is not already ambitious enough, maybe a weapon? Also, not sold on the face yet. So don't look at it too closely as staying. lol! (also yes, i have ignored the feet for now.)

8 days later

Cutting this contest severely tight. Hoping to get something done for the final. Modeling is done for the character, working on textures next and then lighting etc. Shield is.."done" and weapons...maybe if i don't sleep! Note to self: dont start late again.