While I want to show off all the poses that ive been working on, this is the first one done, so..Ill just post this one and hope it suffices until I have the others done.
I was having a difficult time trying to figure out how she would attack with a magical instrument. Then someone mentioned a scene from an old kung fu movie. And well...here we are! XD
poses I've been working on the last few days. been having a nasty case of depression so...I don't think it looks all that great. but, because I know that probably isn't the case, Imma post it! see what you all think.
I like number 1 and 3, and I have been playing around with this idea that her Gayageum, the instrument, can take the form of whatever weapon its bound owner needs, from any period the owner as long as its owner can clearly picture the weapon in question.
I have no idea where I'm going with this, lol.
I know its not that great, but, its an idea ive been playing with, and trying to make work haha.
My idea stems from a favorite anime called strike witches, and there are ground based witches that I have always found intriguing so, I'm doing my best to work with something I have...never done before.
I really like the idea of your character! I see a lot of thought was put into the design and the costume. One thing that would really make it pop would be to tighten up your shadows, Because all your shadows have soft edges so far, it makes the mech look a lot rounder and makes the forms look less defined than you probably would want them to be for a mech. If you want to enhance the form, I'd suggest adding some shadows with hard edges where the forms change faster, as well as adding shadows where forms overlap (ambient occlusion shadows), for example, between the left leg (character's right) of the first image and the ground. Some of the shapes also seem a bit distorted since you seem to not be using a perspective grid; I find that to get perspective right, simplify things into boxes, draw them onto a perspective grid, then cut into the box to define the forms of your drawing. I'm really excited to see how this will turn out! Best of luck
Cool progress, the colors are nice as well!
If you're up for an unsolicited critique - diversify your edges a bit. Everything is very fluid and wobly. Some places (like the elbow or the jacket's edges for example) need some more structure with defined angles. Also the hands are (imo) super tiny, which can be a design choice, but right now they're a bit lost if you look at the whole character.
Relating back to the edges thing - look at anatomy some more, both human and feline (lions?). For example the tail is at an awkward angle (the spine needs to make a hard turn for it to be like that, but spines generally don't like that ).
Sorry for the small essay, hope it helps! And once again - she's a cool character! Keep on rocking!