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Hi all! I want to participate in the challenge! here my Artstation profile https://www.artstation.com/flamm
so I started with the creation of the body. I took my basemesh as a base(LOL) and change the proportion to achieve what I had in mind.
and I made the concept of the clothes that I want.
What do you think about it?
Good start. The proportions look good as well. Are you giving her piercings on her face as well? I'll be following you on artstation. Nice work there as well.
Love your work Marat =pCan't wait to see what you'll end up with this time !
Her face remind me a bit of Tristana from Lol, just a bit ^^Is she fighting for darkness?
I think the cape fits her very well. Good start on that!
Hey! Awesome start! Good luck in the contest!
What are you doing here dudeeee lets others win something!! Looking really cool so far ^^
I think your understanding of anatomy is awesome, you were able to take something realistic and make an Ideal stylized female base mesh that makes sense. This is great progress.When you were designing the outfit did you use photoshop over the 3D render?
Good luck, Mart :3
This one is sure to be awesome!
@malcom thanx!) yep, I'm thinking about piercings )) @Jkooh Thank you!) yes, darkness is my side : D@fantasymaster thanks, man=) @yporubov spasibo, bro! @javi_oses : D thank you!)@spencer_shipp Thanks!) yes, its overpaint )@ana_mew <3 udacke s sovuskoj@jeebs Thank you!) I'll try my best =)
in progress blockout
Keep it up flamm993d!!! that's just great!
This face is so sneaky !!! I love it
People often asked me, how I make the hair. Everything is very simple!
Create IMM Brush
Draw curves of different sizes
Then Dynamesh and add details
=)
Really nice tuto!! I´ll try it!! You are doing, as always, an awesome work dude!!
Thanks for the tip, really useful !
Very nice. Thanks for the tuto on the hair I know it's a girl but the face somewhat reminds me of petter pan, don't know why.
i changed my concept a little bit..
Nice work @flamm993d! Interesting design and shapes. Interesting on leaving her toes exposed. Something you don't see too too often since feet are tough to draw/sculpt (like hands). Keep it up!
This is coming along nicely. Sorry, nothing else to add. Keep up the good work.