So my motivation from the last post dwindled due to sorting university stuff out for my Master's Degree.. I haven't done anywhere near as much as I wanted to do.
I'm at that point where I've lost my direction again. It always gets to the point of self-directed learning where I start to get lost. I begin to find frequently that I cannot identify how to progress and end up getting disheartened. I think that because I've wanted to learn how to draw/create digital art for so long, it has a large emotional impact on me.
Today I tried my hand at a head in 2 point perspective:
As a first attempt, i'm pleased with what has come out of this. I definitely need to work on a lot of things, but it looks like a face, and i'm proud of myself I don't quite know where to progress from this, all of my attempts may come out looking the same as this D:
I also drew one of my previous references (the hair was intimidating, so i left it out for now):
This took about 45 minutes, and multiple starting attempts. I'm not displeased, the proportions compared to the reference aren't too bad, and for my first proper attempt at a face, i'd say it's successful. I can't say I've captured the reference as I'd like, but I think some of that would come from shading and maybe the hair.
Other than that, i'm not sure how i'd go about manipulating the features. I used my 'wire mesh' from the previous post to help me out, but even still I struggled with getting it as I wanted.
Would it be better to focus on the separate parts of the face, or work on it as a whole?
Marc's video (Anatomy 2) focuses on the face separately, but I'm a little apprehensive of being able to put the pieces together once I'm confident. I've felt a little more confident with noses, ears and general head proportions, but putting them together not so much.
I appreciate any critique, and advice on my work so far, and also how to more effectively study and understand the anatomy.
My goal is to be able to draw my D&D characters and some other random ideas I get. I want to focus on character and creature design, and maybe add backgrounds to give them life. Reference is applicable (and I will use it lots), but I want to be able to understand how things work so I can go beyond my references.