Hey, welcome friend! Looking forward to more uploads!

10 days later

Some value practice! Shoes are smudgy, it's still a WIP. And I'm at a loss about what to do with the lineart. On one had, I want to keep it, but on the other I want to break loose of it since "real art" doesn't have lineart in the finished pieces.
(inb4 I trigger someone with that last sentence)

You reap what you sow.

Very satisfied with this. My initial idea didn't have an escaped android in a pond, but that's where I ended up. I got so immersed in my drawing and zoned completely out, only being slightly distracted by my stomach's famished rumbles. Haven't had such a strong cognitive shift in a while.
I'll definitely continue with this piece.

Nice stuff in here!

Glad to see you doing the construction for your figures. It pays off so much!

Excited to see more!

9 days later

A doodle I did at school. I didn't plan on taking it further than the flat colors, but Achronic kept nagging and pushing me to do more and showed me some techniques and tricks to add shadow and highlights in a hurry,
I based the design on Reinhardt's Balderich skin and just played around.

Awesome skull! I liked the horns, reminded me of Illidan from Warcraft. It's quite aggressive, I can feel the hissing from the energy!

@achronic Thanks! I totally didn't steal any design ideas from you :wink: I had an image in my head of the skull just floating around and screaming while it was on fire. #justdemonthings

More sculpting from today, my first human head (or at least it's supposed to be):

I like how you construct your figures, I think you could've been a tad more loose during the silhouettes and really push out some more ideas out there.

What I'm currently working on.
To do before ruining it with shitty values:
- Shrink hands
- Try to make more realistic eyes
- Polish line-weight
If you spot anything else, please let me know!