• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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For now, I figure I'll throw some of my older sketches/pieces in here. All of these were referenced. I kind of feel like I used to be better at reference sketching a long time ago but I may have just put more time into those sketches.

Here's some stuff referencing the manga Negima that I did in 2011 or 2012.



And one from Ai Yori Aoshi around the same time

Here's a few reference sketches that I did in 2015 or 2016 (with references included since I still have them)




And finally some stuff that I did in 2019. (with the last two having references included)




I didn't really do much digitally until about 2021 but just remembered that I could include a bit of that too.




Anyways, sorry about the big art dump here. I just was looking back through what I've done and thought it'd be neat to sort of have a 'this is what I've done in the years before the art school program'. Mostly anything I could feel halfway good about was a reference sketch. I would like to get much better with references, particularly references that aren't drawings because those are more challenging but super helpful. And I need to become MUCH more comfortable without references. I can hardly draw anything that I'd be happy about without references so I'm going to make it a point to regularly just free draw. Also, I would like to get way better at digital art because I feel like all the stuff I did in a sketchbook tended to come out better.

Thanks! Someday I hope to put out some solid manga and comic art that isn't just a 1:1 reference.

As for my music, it's been a few years since I did a lot of fiddling around with production and theory but here's some that I made. For a while, I was messing with chiptunes. I didn't make a ton but I got comfortable making them at least.

Track 1
Track 2

yooo these sound awesome! I rly like the 2nd one! you write melodies so well! :smiley: do you have any tips?

Mine sound kinda meh XD

Here's my latest one which is only sorta kinda going in the direction of "epic": https://soundcloud.com/mitsuki555/uphill-battle-at-the-top-of-the-world?si=b3730cf77c8f4aa6b05af4624f9e0497&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing

Been trying to surpass my first song for like 2 years now and this latest song is the one to do it but i can tell there is a lot i still need to work on :3

I've been meaning to try to make some Fate/Zero-ish epic music when I got back to music production (and since that's now, I guess maybe that'll be soon) but I haven't messed with it much.

I have a few suggestions though without going super in-depth or anything (and do keep in mind that I'm far from a pro myself).

The first suggestion had me dig up this video that I saw some years ago. I think you could really iterate on the rhythms of your melodies to spice them up. It'll make a big difference. The instruments all feel like they're doing their assigned thing but they could be spiced up and I really think the way to do that here would be to chop up your rhythm some and mess around with it a bit. Don't be afraid to really vary things up. You can always put them back after if you feel like it doesn't work.

The second tip is something I feel like I've heard a lot from other musicians going back to the first time I heard it in college and that is basically to have a mix of simple and complex. Not too much of either. And by complex I don't mean something super technical but if you have a melody that really pops, then the backing instrumentals or percussion or whatever else can be simpler to emphasize it. A bit of mixing aptitude can help with this too but what I think you could do is pick an instrument in your composition and add some layers to what it's doing. Let the other simpler parts of the song be the basic foundation that elevates those one or maybe two really interesting parts. And the parts that jump out don't have to be the same instrument for the whole song. You could alternate the points of interest.

Now, I feel like there's an instrument here that flirts with that whole idea and that's the guitar. At 22 seconds and again at 44 seconds, it really feels like the guitar is ready to really capture the listener's attention but it's brief. I really like those parts though. I'm not saying to 'make the whole song like this or that part' but I think those parts really work and it's because there's some interesting instrumental bit that jumps out unexpectedly and captures my attention. It's doing something different for that moment and I can't help but focus on it. So when you're composing I would suggest trying to decide which instruments have the supporting part and which have the lead part in each section. If every part is just going crazy then it'll sound pretty messy but if every part is just playing its own assigned role and everything feels expected, then the song will just sound too safe.

Also, this isn't really specific to the song but I really love studying music theory and I feel like it really helps a lot with my composition. I've bought my share of theory books and Udemy courses on music theory and FL Studio and whatnot but I'm sure there are also some great YouTube series that teach music theory from basic to advance if you aren't already studying.

Oh, and just like with art, find references. Like if you want to write epic orchestral sounding music, find that in movies or anime or video games or on Spotify. Where ever. Like if you like big orchestral pieces with maybe some more modern sounding guitar mixed in, listen to Fate/Zero's OST for example. There are a few examples below. And really focus on the instruments. Think about which ones are driving the piece and grabbing interest in a given moment and which ones are supporting. It might not be the same throughout a whole song.

Track 1
Track 2

EDIT: also the simple/complex thing can apply to parts of a song too. Like if the verses are more complex, the chorus can be simpler. If your chorus is busy, your bridge can ease things up before going back into the chorus again. There's rhythm to composition.

Oooh Yes!! Thank you soo much for the in depth tips! Screenshotting this!

And yea! Hiroyuki Sawano is a great producer/composer! I have a list of songs to study and lots of his songs are on there :smiley:

Edit o yea! I have seen that first video you linked before :smiley: tho totes forgot about it XD

glad to see you here. We all start somewhere glad to see you are taking steps towards your art journey I cant wait to see more!

No problem. Also, your epic orchestral-sounding stuff was super reverby in a way that reminded me of some Post Rock music. And the snippets of guitar that hit for me sounded a bit postrock so perhaps I'm biased. Definitely check out bands like Explosions In The Sky, This Will Destroy You and Toe if you've any interest at all in the genre. You might vibe with them if you like those sound profiles on your instruments. The genre is less 'epic orchestra' and more just math rock type stuff without vocals but I love it. These bands usually put out slower, more melancholy or thoughtful sounding tracks though. It's a type of music that often gets used in movies nowadays or even in an occasional surprise anime like with Chainsaw Man.

I was just watching one of Marc's videos on observation in art and the same applies to music. Don't forget to just sit and REALLY listen to music sometimes. All different genres. That's where you'll get your ideas and develop your ear.

Welcome to the forums! Bests of luck in this art journey!

I wouldn't worry too much about using references. I think all of us, even pros, keep using references to some degree. Whenever you see someone working "from imagination", it's usually because they have used references so much, they have pretty much memorized it, and are using the reference from their mind, which simply comes with practice.

The key is usually knowing how to use references (mixing, taking gestures, perspective, etc).

Oh, thank you! I do get that references are still important. I just mean that I want to be comfortable not making like 1:1 reference art. Being able to synthesize references and also doing some of the work without spending more time than necessary looking at the references. Except when needed. I just want to not freeze up when I'm not making art of other peoples' art/stock photos/whatever. It's a pretty drastic difference in quality for me but like you said, it really is probably a product of just not having observed/worked with the references enough yet.

Gotcha, yea, that makes sense. There is no doubt you'll be able to, it's all about consistency and practice. Looking forward to seeing your work!