Worked on the wireframes for the designs. Designing the big shapes to make each vehicle feel different and perform better in certain situations. The next step is to refine the linework and add details, bringing more tuk-tuk inspiration.
Racer, speed-focused model.
Sidewinder, drifting-focus model.
Off-road, handling-focused model.
Tank, defence-focused model.
Dragster, acceleration-focused model. (Originally a more default and generic design but felt too similar to the off-road model. The design moved towards a tractor to be part of the farmers flock faction.)