Hello, I'm on term 2 right now and so far I have only gotten through the Anatomy 1 section, I'll try to get through the rest of the term by next week so I'll be updating as I go.

I have studied the head construction several times in the past, but it's one of those things that's forever gonna be somewhat difficult it seems, because it has a lot of subtleties to keep in mind. Anyways, I'm happy with what I can do for now and what I learned from Marc, just gotta watch out for the details and small issues. Also, rendering is hard, hope there's a class on that later.

I think you did a great job doing these studies. Your heads from reference look great, especially the last one. I think you should keep that practice going. One advice that helped me (and I see Marc doing it in his tutorials all the time)β€”when drawing, flip the art horizontally from time to time to make sure facial features read well both ways.

Thanks! Yeah I do that from time to time, but I should get on the habit of doing it more.

I just got done with Perspective 2 and it is fairly complex so it's really nice going back to these things to see if more stuff sticks around in my brain this time.

This environment in particular I'm not entirely happy with. It has a lot of issues, but because I feel like I understand them now and know what I did wrong I probably wont be asking for feedback from Marc on it.

  1. The scale, the magnitude is there, but Marc's is way more "intense" because he went for more extreme angles while I didn't, so that helps sell the magnitude of an environment.
    -
  2. The linework, maybe this is up to taste, but there's a lot of beauty to a more sketchy linework like Marc's, getting caught up with the perfectionism and making every line be perfectly straight kinda robs it of personality and makes the overall place feel very stale. This is a bad habit of mine, can't get rid of it.
    -
  3. Most importantly, the design, granted it's just an exercise so I didn't spent any time researching or sketching ideas, but it ended up being completely derivative of Marc's work and quite dull, sadly I don't got his visual library and it's not really an issue, just lack of experience, but still wanted to write all of this down for myself to remember were I'm lacking.
    -
  4. The repetition of the supporting "triangles" and pillars is wrong, I understood later how to use the repetition technique correctly, but didn't feel like fixing it because it looks fine as is, but they are not evenly spaced and wrong in size.


Not sure about this guy's legs, maybe the knees are a little low?

Hey @emrepoart

Amazing pieces here! Congrats!
And I love the way you approach your rendering. So nice and subtle. Especially on the 3-point perspective assignment, it turned out amazing!

I'm on my way to finishing the anatomy class of term 2 as well, it was nice to see what the final head construction and study will look like. Loved your renders there, but especially like the ones that are just the lineart.

Congrats again for all the good work :smiley: