Many thanks for the warm welcome.
@daceronine I was reading some of your posts and realised that we also shared some professional interest in IT (I work mostly on AI and Cloud). But before that I was a researcher in Biology ^_^.
I really like what you did and now started to read your webtoon. I am very impressed by the increasing quality of your drawing :-). I hope to get there at a certain point
Cheers
Here are the assignments. I decided to focus on the ones that involve playing with colours and mask + drawing lines and circles.
I actually added some exercices from the Drawabox courses (Superimposed and ghost lines).
I never anticipated drawing lines to be so draining. I am oksih and confident drawing horizontal lines. For vertical lines I prefer going from bottom to top. I have diffuculty going from top to bottom and always finish with some wobbling.
That being said it was a very good exercices and a practice that I will repeat as a drill. I had difficulty for the last part with brushes as I needed to translate what I see on photoshop to affinity photos. But it went ok. I still need to work on brush pressure and calibrate it better when I hold the pen.
Here are my trials for the lines exercices I did in extra
The superimposed lines with procreate
The superimposed lines with affinity photos
The Ghost lines (similar to exercice 1 somehow) On affinity photos
The second part of the exercices was quite neat and not easy at all. I tried my best to fit the expectations there.
I did not spend too much time for the other parts of the photoshop tool as I want to quickly move onto the drawing part. But I kept tidy notes about what can be done and for which use case. I pretty sure that thing like liquify, healing tools and so on will come very handy when starting to draw more sophisticated stuff
Hello,
Some work on identifying the main part of the body over reference photos. I watched everything before Marc introduced the problematic with perspective
This has to be a routine now.
- Line of actions
- Head, chest and pelvis
- Joints
I tried using both squares and ovales for the point 2. Ovales feel more natural to me but I have still difficulty finding appropriate position for the pelvis. I anticipate this will come with more practice.
First with squares / rectangles
Next with ovals
Finally I tried to recapitulate this approach using some references and drawing the line of action, torso and pelvis and joints. I definitely have some proportions issues. But Things are sinking in.
Here some work studies on line of actions and "body" cylinders.
Exercice was not that easy for me and I am still a bit confused about the perspective I should give to some of these cylinders based on the posture. I need to work more and my spatial skills and relate the body perspective.
I have a set of exercice where I drew on top of photo references
I tried also to draw a couple of them from reference. There were more dynamic ninja type postures ^_^
I'll move on the proportion part of the curriculum but will continue working on this exercice.
Cheers all
Yo, good work here man, you're getting the hang of gestures and postures! As for feedback, I'd say to try to limit the torso and hips circle to where the ribs and pelvis should be, without twisting it, since these are supposed to emulate those bones. The main action line is also intended to emulate the spine, so try to see where the line would attach at the base of the head and hips. Some of these like the last one you can see the spine is actually curved to the inside rather than outside:
A step aside for some perspective study. First 1p perspective where I draw some 3D squares and rectangles.
First with guide and vanishing point (no shown on the picture here but present in my layout ^_^)
Next with only a vanishing point
Without any guide
As i said in the previous post I like the example provided by Daceronine and would like to draw the figures using 3D shapes.
Plus I should have basics to tackle the perspective class when it comes.
Cheers
Yo! a little late to the party but welcome aboard! Looking solid so far, keep at it mate
Things that help that you've probably heard before for the line quality is to work as much as possible with the shoulder and using as much of the canvas as possible. for example you can zoom into things and use the entire canvas in digital (as opposed to paper where sometimes things are small and can't be changed) or you can work with all your canvas and then transform something big into a small portion of your drawing. Another thing that helps immensely in allowing my brain to make any curves or lines well is giving me limits before hand. Like with figures, blocking in sometimes I will put a point or very faint line on the top or bottom or literally a big weird geometric shape that englobes the entire figure, giving me a top and bottom limit, placing a wrist joint before making an arm etc, kind of like the idea of the line exercises, as you place points for beginning and ending, it's easier to then make a line from point A to point B
cheers!