Here are the assignments. I decided to focus on the ones that involve playing with colours and mask + drawing lines and circles.

I actually added some exercices from the Drawabox courses (Superimposed and ghost lines).

I never anticipated drawing lines to be so draining. I am oksih and confident drawing horizontal lines. For vertical lines I prefer going from bottom to top. I have diffuculty going from top to bottom and always finish with some wobbling.

That being said it was a very good exercices and a practice that I will repeat as a drill. I had difficulty for the last part with brushes as I needed to translate what I see on photoshop to affinity photos. But it went ok. I still need to work on brush pressure and calibrate it better when I hold the pen.

Here are my trials for the lines exercices I did in extra

The superimposed lines with procreate

The superimposed lines with affinity photos

The Ghost lines (similar to exercice 1 somehow) On affinity photos

The second part of the exercices was quite neat and not easy at all. I tried my best to fit the expectations there.

I did not spend too much time for the other parts of the photoshop tool as I want to quickly move onto the drawing part. But I kept tidy notes about what can be done and for which use case. I pretty sure that thing like liquify, healing tools and so on will come very handy when starting to draw more sophisticated stuff :smile:

Hello,

Some work on identifying the main part of the body over reference photos. I watched everything before Marc introduced the problematic with perspective

This has to be a routine now.

  1. Line of actions
  2. Head, chest and pelvis
  3. Joints

I tried using both squares and ovales for the point 2. Ovales feel more natural to me but I have still difficulty finding appropriate position for the pelvis. I anticipate this will come with more practice.

First with squares / rectangles

Next with ovals

Finally I tried to recapitulate this approach using some references and drawing the line of action, torso and pelvis and joints. I definitely have some proportions issues. But Things are sinking in.

Here some work studies on line of actions and "body" cylinders.

Exercice was not that easy for me and I am still a bit confused about the perspective I should give to some of these cylinders based on the posture. I need to work more and my spatial skills and relate the body perspective.

I have a set of exercice where I drew on top of photo references

I tried also to draw a couple of them from reference. There were more dynamic ninja type postures ^_^

I'll move on the proportion part of the curriculum but will continue working on this exercice.

Cheers all

Yo, good work here man, you're getting the hang of gestures and postures! As for feedback, I'd say to try to limit the torso and hips circle to where the ribs and pelvis should be, without twisting it, since these are supposed to emulate those bones. The main action line is also intended to emulate the spine, so try to see where the line would attach at the base of the head and hips. Some of these like the last one you can see the spine is actually curved to the inside rather than outside:

Many many thanks for your feedback here. All good points. I'll focus on what you say. I acutally like the 3D torso and pelvis. I'll try study this for the next set of work on this subject. More coming soon :smile: have a good day Daceronine !

A step aside for some perspective study. First 1p perspective where I draw some 3D squares and rectangles.

First with guide and vanishing point (no shown on the picture here but present in my layout ^_^)

Next with only a vanishing point

Without any guide

As i said in the previous post I like the example provided by Daceronine and would like to draw the figures using 3D shapes.

Plus I should have basics to tackle the perspective class when it comes.

Cheers

Yo! a little late to the party but welcome aboard! Looking solid so far, keep at it mate

Things that help that you've probably heard before for the line quality is to work as much as possible with the shoulder and using as much of the canvas as possible. for example you can zoom into things and use the entire canvas in digital (as opposed to paper where sometimes things are small and can't be changed) or you can work with all your canvas and then transform something big into a small portion of your drawing. Another thing that helps immensely in allowing my brain to make any curves or lines well is giving me limits before hand. Like with figures, blocking in sometimes I will put a point or very faint line on the top or bottom or literally a big weird geometric shape that englobes the entire figure, giving me a top and bottom limit, placing a wrist joint before making an arm etc, kind of like the idea of the line exercises, as you place points for beginning and ending, it's easier to then make a line from point A to point B

cheers!

Many thanks @snakker for your feedback.

All valuable feedback here. I indeed like the idea to delineate my space of work with line and geometric form. I'll do that for my next iteration and figure drawing.

I do not use the canvas efficiently indeed. I should take advantage of the digital aspect indeed. It makes total sense. I kind of restrain my self from doing this, because in the term 1 assignment, Marc mentioned to stay at 100% zoom.

But I should not be restrictive with that. I definitely need to use my shoulder more when I draw.

I'll post soon some perspective work I have been doing this week end.

Thanks load again for your review and feedback cheers mate

Hey guys here are some studies I have done regarding perspective. The first three concerned 2P perspective with 4 sided polygons. Next three concerned cylinders. Pretty tough this one. First intuitively, then 1P then 2P. Finally, two studies on 3P perspective, without guides and by combining forms.

Next I'd like to circle back toward lines and will finish the 3P perspective by combining polygons and cylinders. Once done I switched back to figure drawing and will continue the curriculum.

Cheers

Back with some studies, still around perspective (3P) trying to do some cluster of polygons + cylinders

I circle around perspective again from the perspective of lens and view. I tried to draw a table using long view, normal view and wide view with a fish eye effect (4 p perspective). I needed a guide for that but I found the exercice interesting.

I know that later in the course I'll have to draw a room in perspective, i'll try using these fundamentals to ramp up my perspective skills.

I'll be back on mannequins and figures drawing for the next studies.

Nice works! I see some nice improvement in these works already