Name: Vadim Kutsenko
Email: beazann@gmail.com
Artstation: https://www.artstation.com/beazann

Hello, Beazann here.

It's done.
Was fun and challenging, a bit frustrating at times, but overall - incredibly enriching and positive experience. Learned a lot during these weeks, will be back next year.

Cheers!

Final Illustration

Concept

Welcome to the challenge :smiley: Nice sketch you got there

I like the design, and I love your style! Can't wait to see more!

It's good to see you here bro. Liking the sketch so far. Seems like you'll be giving her some cool shield or some kind of weapon. Keep up the good work and best of luck.

Good job so far! Looking forward to see more here! :wink:

@tbrk Thank you
@sanguine Thank you a lot!
@malcom Thank you! Actually at first I thought about going for a "Petite elf-like girl (cowl and bow to support that) protecting something light and magical from black gooey menace, but eventually settled for a massive triple chainsaw contraption for a weapon for her.
@mklymenko on it!

Took next couple of weeks off job to focus on the contest, hopefully 17 days will be enough for what I'm going for.

Char design update - will probably clean up a linework and add rough colors, but most design decision will be made on the illustration itself. Concept sheet will be updated along the way.

Search for character pose and composition for final piece

And here's the composition I'm happy with atm. Things may change, but a decent starting point.

Not sure how readable these sketches for anyone but me, but future updates hopefully will be more clear in it's intent :smile: Will try to update every day or two now.

Cheers.

Holy S**T!!!!! BRO
What the hell man. The is looking really badass!!! The design is looking epic so far. Really nice shapes and aggressive look to the character. You gotta share your references with me :smile: lol I wanna make badass characters like this as well.
The weapon idea and look is awesome. Tell me if I'm wrong, but in the illustration wip, it looks like you have your character Destroying her dark enemy by cutting them down with the chainsaw weapon.
Not sure if you'll put it in the final, but some kind a swipe and a smear effect on the chainsaw would be cool. To me that indicates the force behind the strike and how powerful the character is. Not needed at all but just a recommendation.

@malcom thanks mate! Will try to organize references for the next update (pureref). Regarding FX for weapon attack - dynamism probably will be achieved through dynamic enemy chunks flying all over the place, also sparks and pebbles flying from the place of impact. Smear effect - most likely.

Character rough color and overall compos. Not happy with the face atm, but need to be moving on to the illustration, will be finalizing colors and important features there. Concept will be updated along the way.

without upper cables

The character feels really fresh and new. The idea of the vfx coming from the enemies sounds good. I look forward to further updates.

I meant to comment on this sooner but man is the badass. I think the yellow hair works really well to draw us in. The sparks coming from the chainsaw are really cool as well so far. Keep it up.

I really like the change fore the hair. It gives the scene more motion. The added elves in the scene sell the idea of protector. The blue accents on the suit are a nice addition as well. Keep going bro . You got this. :grin: :+1: