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It's been a rough ride but I am extremely proud of the outcome of this project. I'm glad I decided to come back home and finish this. I dedicate this project to my father who passed away near the end of the contest deadline.
INFO:Erik KangasMy ArtStationerik.kangas@comcast.net
Some head concepts. Started with some facial features but the more simple I made the face the more scary and ominous he began to look.
Also tweaked the body a little more. Once I get the head figured out I will really dive into the body and start focusing on all the details.
Cleaned up the mesh with a controlled zremesh. All nice and polygrouped now.
Continued to sculpt the body a bit more and started concepting some leather bits.
Adding some more clothing/armor bits and more details on everything.
Finally had a good concept riff session tonight and have some fun ideas I will be adding to this guy very soon. Some big additions relating to his lore are soon to be added
This guy is awesome! Happy to see another great entry for this ART WAR!
More details! Adding a bunch of goodies on his belt. Will write out a full description of the lore behind all of his clothing/armor soon.
More lore items.
Tertiary is about 95% done now. Adding in asymmetry currently. Going to start on the Axe next. Should be ready to retop/uv/texture fairly soon. It will definitely be a crunch.
Looks really cool man, you can do it!
Scribble concept for the Axe. I'm assuming the shapes will change a little bit once I dig into in 3d but this gives the general idea of what I am going for.
Axe Update
Size comparison. Axe is pretty huge
Final detail update for the sculpt. Moving on to Retop/UV
Man... this is really coming along! Great job, and good luck!
Finished retop and UVs today so why not make some fancy renders of the axe for fun?
Great renders and nice details!
So dope.
Wow! Really nice work. I love it.
Some high poly renders while I'm at it.