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Name : Nguyen Cong Thai Email : congthai0710@gmail.comWebsite : https://cod67.artstation.com/Twitter : https://twitter.com/Nguyen_CongThaiFacebook : https://www.facebook.com/CoD67
Here's my final entry .
Detail Sheet
Video
Youtube mirror. Please watch on vimeo instead, it has better quality
Bonus images :
Floating above the old world
Here's a rough block out
Finished modeling an apartment, working on texturing it.
Looking great so far!
Thanks @Goat New update :
Finally finished this Shrine
Beautiful! Those flowers are a really nice feature. You have a really nice modular style, I've never really worked like that before but I'd like to try sometime. If you don't mind do you have any tips for modularity or a workflow that you use that works well? Cheers
Thank @Goat , my workflow is a modified version of Epic Game's workflow. You can check it out here : https://www.youtube.com/watch?v=Y-JqGPUa9L4 . It's extremely fast and customizable, I can adjust color, roughness and other parameters in engine without changing any textures.And for the modeling process, here's a breakdown of the shrine.
I hope it's somewhat helpful for you !
Excellent! Thankyou I'll definitely check it out sometime!
Greenhouse finished !
Man, looks awesome so far!!
Beautiful as usual! Do you have any plans to add any fine details to all this or are you going for that macro look? I imagine even if you were the timescale would be a bit tight for it. Either way I just know this is going to look brilliant!
Thanks! I do plan on adding more props and details, right now it's pretty empty and feels like no one is living there But with only more than one month left, I will focus on that macro look now and add details later if I still have time.
Landing Pad
Shopping Building
All buildings are finished. The only thing left is putting it all together
Congrats on the finished piece! It's turned out great, I really love the night time and it's neon glows
This is awesome. I'm not ready for 3D yet but some how see your work up here really motivate me to start dabbling in 3D. Thanks for the hard work!