Oy thanks for sharing! I guess that kind of makes sense, doing such amount of detail is bound to take some time. It's easy to underestimate the amount of dedication doing such cool pieces take.

That 65 hrs is a lot xD though I guess there's many components to it such as all the detail, the text, logo, sketches and so on.

Really good info though.

This week slow pace but still manage to pull some work.
Wanted to go out with a BANG for final creature so I hope the design convey well. After this will fully focus on Environment last 5 page + cover page and I'm done.

Final creature with knight looking + weapon design, lore wise will pose next week.

Sketches of headless horse

Final creature illustration sketches

I reuse my old horse pose, should be do well


Below I would like to write about my character or creature concept art introduction.

The perk of delaying the project is we can cook much longer with better quality. During the early day, the character background supposed introduce like below pic.

Then I started to see bad quality and insufficient page as time goes by, so a lot of cut corner to reach the below pic.

The lack of dirty background previously make it look low quality, so I started include emblem and some pocket sand, quality do feel good tho.

And again, insufficient page has lead me to continue cut corner more. So only 5 humanoid +2 detailing of character will be introduce, below is atm final background design.

To make it unique, most background emblem resemble their inter connection between the other Sage like story hint ish. Not that people will notice but I like to test my effort.


Moving on is creature background design.
Did not touch this topic until recent week, at first I choose this background pic below.

So what is this? is 3 natural satellite watching over Marres. Lunadrean has eye on the planet.

Which will landed on the design like this

Then found black background with shadow actually work well last week, so I decided to use black background. Saw Fromsoftware concept art often full dark background, so thinking maybe this will work.


So that's it for this week, thanks for reading. Stay healthy.

I like the details you've added to the character sheets, making them very interesting to look at.

That looks sick man! Unworldy in a good sense. Somehow reminds me a bit of silent hill.

@daceronine @patrycja.lerch Ayyyyyy thanks for good word.

This week push final creature design, since I have little bit of time before move on to environment part, I draw 1 more final bosses. So this week showcase 2 creature design, mark the end of creature journey.

Lets start with creature that I do last week.

Title: The Exemplar Knight
Description:
General Gilliam was a ferocious general leading the Herius military army, yet the most humble servant of King Herius. During the final moment, Gilliam lead a defensive stronghold repel the ofensive rebellion army until the surrounding outpost demolished one after another. Gilliam eventually get caught surrounded and served as example faith of humble warrior, in the end Gilliam was beheaded along side with his humble steed.

Perhaps the new plant revival of humble knight no longer recognizable it former self but muscle memory still served the senseless king, guarding the lower floor from unwanted guest. Gilliam surrounded body life essence was from otherworldly planet plant infection, given by Lunadrean immoral experimentation, birth the undying creature for the year to come.

Exemplar Knight has humanoid skin texture a long with crystalize mineral capable to produce strong arc lightning as energy weapon.


This keyframe art taught me how to create shiny bright object and usage of motion blur.

Exemplar Knight and it outdated spear + plant infected manipulated spear

Parasitic plant infested headless steed

story sharing:
When I paint lighting, I always thought it should be as easy as ABC and boy I was wrong.
During the early stage, I draw a ton of electric arc without reference. So the arc looks long and big. Thought too unnatural so it grew more and more curvy until the pic below as final look.

Sooo now duplicate the layer and change to add blending mode, I notice does not look shiny

So I Gaussian blur the add blended layer , duplicate the blurred layer and change to add glow mode and voila, the effect pop.

The above electric arc is ridiculously interruptive in the art, so I have to use mask to brush off unwanted electric arc, added breaking ground for better effect.
mask off

mask on

Green background


Finally, the final bosses, 2nd phase of previous King Herius art
Long story short I felt the quality of previous King Herius does not satisfy with my taste, so I added one last creature to end feeling beautifully eldritch, and I am sated.

Title: Forgotten Solitary Queen
Description:
Queen Herily, spouse of King Herius. An anonymous princess was absense from transcript ever since marriage, not even mention in surrounding ruins. Mausoleum of Queen Herily was forgotten and undocumented for avoid disturbance result only few descendant can guess the whereabouts. The expeditor recognize her because the poses and flower matches the description of King Herius memoir.

Every touch of Queen Herily will solidify and forming icy crystal, in such it form a icy mace from candle stand.

After the death of King Herius, Queen Herily molted from King Herius back of lifeless shell evolve metamorphosis, leading the perfect result Lunadrean scientist wanted.

Keyframe 01

Creature introduction + frosted candle stand forming Crystal Mace

Keyframe 02 - Metamorphosis from back of lifeless shell

Additional creature info

Now I feel happy and sated with my design, I would move to final few page of portfolio.

And that's it for this week, thanks for reading.

woah these look amazing! that metamorphosis one looks gorgeous with the flower! tho also kinda haunting XD the flower itself is super pretty tho