@mitsuki-youko oh, you think so? Thank you <3.
I honestly sometimes think like I'm making a step back in my art. Especially when I cannot be consistent with my style :P.
But I'll continue to do my best. I plan to spend a bit more rime now on the course, because I want to go with next lessons and there's still so many assignments to do .
- Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?in23.9k
- Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with youin1.4k
- memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawingin
- studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.in21.7k
- Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!in779
- Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!in46.9k
15 days later
2/2 2 minute gesture drawing for this term:
I'm pretty happy with those as I managed to make them quite detailed and I tried to start remembering some shapes for anatomy. Although sometimes I had to go a bit over 2 minutes, because some of those poses were just too difficult and I didn't want to end with only half done :P.
17 days later
@kalienator thank you so much <3. I'm not often check this forum here, but seeing that my work inspire others is the best I could get and I'm so happy
@daceronine thanks so much! it was a lot of work, fortunately having only 2 minutes per pose didn't feel that long and I could fill almost full canvas during one session ^^.
3rd and last environmental study for this term:
I'm not gonna lie, getting the perspective in a proper way for this was a really tough job and I ended up eyeballing some of those lines :P. I still don't know what else is used for those heavy perspective drawings that they look very natural and at the same time lines seem to not converge to the same horizon. It's very confusing and I don't know where I could find an answer for it.
Maybe studying more perspective would help so I have to get some books about it.
But also, as I'm slowly progressing through this 3rd term, I managed to make 5 heads from imagination. Although keeping them facing the camera was the hardest thing to do XD.
I kept them sketchy for a reason, cause I rushed it a little bit and ended up working on one layer only. I'm drawing way less recently due to some health issues and I must admit, I somehow forgot how to make a proper face
Ouch, hope you get better!
Env looks pretty good for eyeball! Wish I could say something that could help, but I also struggle with perspective a lot. Other than using rulers to attempt to extract the perspective of a reference, there's not much else I can recommend other than to keep practicing.
It's one of those things that you become more adept the more you observe and try it.
Heads also look great! I'd say you still know how to properly make them.
1 month later
@daceronine thank you. It's being ups and downs for the past months, but I'm under some physical therapy and I hope it'll work to make me better
yeah, I think observation is the key and after about a hundred studies or so there's a chance to either make those studies faster or try to mimic the methods that's been used and somehow make it work XD.
In any way - it's a lot of work XD.
6-8 clothing studies (out of 12).
First two are so far may favorite and turned out great. The last one is a bit half-assed, but I think I choose the wrong photo with a material that's too much textured and it messed up with my perception of folds.
Also, another three of putting cloth onto undressed figure. I've decided to not make it too rendered as I think of this exercise as of something that helps me understand how the folds can react on body and sometimes I'm spending too much time with this, I don't have much energy to render it :P.
Also - I've noticed that with this assignment using and AI generated clothes is not that bad as I only need to see the main shape and folds and I can adjust the rest quite easily :). I still don't like using it, but picking a first seen reference saves a lot of time :).
All those are works from the past month, my back still won't let me to sit too long with drawing, so I'm trying to take it easy, but also trying to learn how to draw faster. So the rendered studies takes between 1,5 to 2 hours of work, while the other cloths I'm getting done in around 40 minutes to an hour.
So I think I've sped up the process a little bit
Looking forward to work more on the assignments, so I could finally go to the next topic and next term soon.
@snakker, yes you're right, I think those folds should look less stiff and artificial, but that was the best I could do so far. And the ruffles are always way harder to draw from different directions ^^.
I'll try better for the next :).
Thank you though, i appreciate you like it.
@Nosnibor thank you so much and I'm truly glad my work inspire you to grow :).
While I cannot commit to daily assignments, I always count all the exercises from the study companion guide and make a list of how many drawings I should make for the term and then whenever I have the time I trying to fill the list as much as I can ^^.
It gives me a little gamification to all this work as seeing the list being filled gives a good level of satisfaction and endorphins every time I can mark the checkbox :D.
Although I'm lacking a lot with this 3rd term and so far my list is looking like this:
So I'm trying to find the time to draw more assignments not only to learn but to finally fill the list and go further with my learning :). It happens to be a bit of a motivation as well :).
It is called Obsidian: https://obsidian.md/ (atleast I think it is). Its free and I've started using it recently too
@levelhead14 @Nosnibor yes, it's exactly Obsidian :).
It requires a bit of knowledge to use and I'm still exploring some of it's features, but the best that it can offer is the ability to sync the notes between devices so I have the access to it everywhere, no matter on what device I'm working on ^^.
1 month later
Been a while, but with all what's going on, even if I'm drawing a bit, I couldn't find the time to post :P.
But finally manage to sit for a couple minutes to do this
Here are my next studies - I'm mainly focus on finishing the clothing assignments before I'll get to the anatomy and sculpting, so I hope you'll forgive me for such monothematic ^^.
First one for cloth on naked figure. I'm still doing it pretty fast and not with too much rendering, but I have to say, I learn some things I can use in my other work already:
Next, another photo study. I'm pretty close to an end with it, having only one left:
I'm starting to adding some more lineart to those to emphasize the contrast and because pure rendering is not one of my strengths, beside it's also not the style I'm aiming for.
12 days later
Last of the clothing study which makes this assignment done!
I'm gonna say FINALLY, because those were taking a lot of time (around 2 hours each) and while I'm really not that good with rendering (totally lineart person) I had a hard time making those.
Also: I put some more effort to those exercises lately as I'm feeling slightly better with my spine, so here are another two of clothing on a figure:
I'm starting to really like those because I can make them fairly quick, especially when I'm not focusing on details and shading that much :P.
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