This perspective study is spot on. Fantastic work! You really are doing an awesome job with these extreme poses. Really fantastic. Keep it up!

10 days later

One thing I find hardest about the face is the shading, after struggling with proportions and becoming more comfortable shading a long with symmetry are really difficult for me.

On the left is one of my character Rikah in my upcoming webcomic, I was watching some of marks tips and tricks for shading and how to make your art look finished I’m gaining more confidence in that. I usually go from pose studies to testing myself with new techniques. On the right is a sketch of a cyborg inspired character, I find these chars so cool but the different shapes and mechanical parts are a lot for me to get my head around.

Onwards and upwards though :smile:

Keep up the good work! These are looking nice!

I actually did let enjoy creating these small creatures haha, I prefer to do things either in more detail or anime style. I do know the mind of work you put in your portfolio determines what work you may be doing or scouted for so I definitely wouldn’t put pieces like this in my portfolio when I’m looking to work in a gaming company.

Really nice work Jasmine! These characters have so much .. character! Loving them. One thing Marc told me recently when working on clothes was to go really really dark in the deep recesses. It helps the illusion of 3d. I am still very new with clothing and don't full have this down but I am working on it for sure. Great work. Keep it up!

16 days later

Very nice work! I do not know much about colors myself but these are very pleasing together!

13 days later

Hands and skin painting studies looks really pleasant with the subtle hue variation.
I think you did an amazing job on the rendering. The character exploration also looks very nice.
One thing I would suggest (which is more of a personal choice I think) is to use more soft and even lost edges. It really makes the hard edges pop and bring the attention to focal points.
Good job!