I've been working on the 1 point perspective room. It's been taking a while since I was trying to come up with something that looks decent. I only have the perspective block-in ready to show tonight, but I've built it on top of a rough sketch that I hope to refine in the next step.
I find these sorts of drawings super challenging. For them to turn out nice, they seem to need a balance of structure, but also looseness in the lines or they look too mechanical. I'm not going to rush the process and I hope things eventually click for me to be able to draw environments like this more easily. Drawing through the forms especially in this construction step has been super helpful to figure out spacing and make sure I'm not drawing objects through the wall by accident.