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Started doing Marc Burnets tutorial in my free time, I already learnt a lot from the videos! To keep up I started my own take on his concepts and to see how much worse will be mine from the same startpoint, I started from the same Zbrush base tool. The highpoly is pretty much finished now, but I'm resting it a bit now, so I can see it with a fresh eye and also collecting some critiques so that it will be a nice portfolio piece at the end. If you are interested in more works of mine, please check out my artstation here: https://kaze_001.artstation.com/ . Take care all!
Awesome sculpt! Yea, Marc Brunet helped quite many artists, myself included. Anyways, welcome to the forums! looking forward to
Thanks! Yea many said that they took his courses, everyone was satisfied, including me!
Awesome an welcome to the forums. Saw this on Artstation not to long ago actually lol. Awesome stuff. I started my own character as well after watching the tutorial. This is looking good. Keep up the good work. It's look really clean so far.
Thanks alot!
Hi! I've managed to make the lowpoly, this time made it with a more of a form following, detailed geometry, just to try out a few new solutions. Normally I make props or mobile game resolution characters for my studio, and contracts, so this will be some new experience for sure! C&C-s as always are wellcome! Will do the bakes soon!
Hi!So, finnally started the textures, this is still WIP, but getting there slowly. I still have a lot of open questions about what to add, I'm not too good with minimalism, and I never know when to stop...:d
Really nice work here man. Following you on artstation as well.
Thanks! I'm a little occupied right now, but I'm planning to start working on a new personal piece soon!