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You could if you already haven't already try to study the planes of the face alongside doing form studies. I'm not sure if Marc teaches that or not but I spent some time studying the planes of the face and it really helped me identify where the geometric forms of the face are and allows me to shade the face a lot easier. It also helps you understand how to better light a face without ref even though I still use it to determine where the soft and hard transitions are located. Great study overall though keep up the good work
Thank you guys for the feedback, I can definetly see your points! I'll attempt to work on those things in the next piece! I appreciate your help, @jpbennett02 and @What_the_dog_doin_tho!
Whew its been a while! Here is a personal piece I did a while ago, which I finished just now! Been quite busy lately (preparing for another exciting art related adventure ) so I am really happy that I finished this piece. Pokemon was an elemental part of my childhood and making fanart is always a cool thing for me Have a great day!
Awesome work mau, I really like the Regice you've painted & the scenery you've created captures it really well. What pokemon is that by the trainer? The silhouette reminds me of an Azumarill. Either way i really like it
Thank you so much for the kind words, @OpaqueApple! Haha yeah that is the big question and I must admit, I didnt give it much thought. I had a pikatchu in mind, but you are right it could be a Azumarill or a very small version of Totoro
Current progress of a face form study. Have a great weekend everyone.
Hi! Great job so far but I think that the sides are too dark
@What_the_dog_doin_tho thank you for your feedback! Here is the finished study... I still feel like I lost a lot of edges in the end, but its at least an improvement to the last one. Have a great week!
the face does have mostly soft transitions so I think you did a good job on keeping it soft while also showing where the planes transition into each other while keeping the places that need to be sharp sharp
Quick update, started Istebrak's 14 Day Portrait challenge. Here's day two. A lot of stuff wrong with the eye area and the fact that it should be a female face doesn't make it better Still, it's an okay start.
love how soft the face transitions look I think you did a good job
Thank you so much for your kind words, @Kosmonaut! Here is Day 3 of the Challenge, made her a lot more feminine and worked on the eyes!
These are looking great @mau.wamp!!!I don't see line art so does that mean you are painting those from scratch? Super awesome!
looks amazing keep up the good practicing! It definitely reads as more feminine good job on the painting as well.
Jup, that's true @dangras-almeida, except for some symmetry lines for orientation, there is no lineart involved Thank you so much for your kind words, @dangras-almeida and @Kosmonaut!
Looks like a good digital sculpting start. The forms are on point!
Little update on my studies, haven't been online much as I had little time available...What do you think?
Have a great week, guys!
these look great! they remind me of sculptures with how you rendered these. The only thing I could say is that the first head you posted seems to have a really long forehead but I could also be wrong as well.
I love the eye shapes you did.
I agree with Kosmonaut about the forehead being long on the first one, but I think that's because the overall head is too long. I would shorten the nose a bit along with the forehead.
Can't wait to see day 7!