Well this is my first post on here so I hope I'm doing this right. I finished the first term, and was pretty much able to skim through it (because of previous experience) and in my effort to draw the Sci-Fi bedroom I ended up working on a much larger scale room than I had originally planned. I was also experimenting with Voxels for my first time and got a little carried away and built a bunch of stuff that wasn't even visible the drawing I had in mind.

Ultimately, the drawing is not nearly as loose as I had hoped, that's something I'm struggling with, but I think it turned out pretty cool overall.

If you'd like to follow my work on Instagram my name is Nick_Haight_Art
-Nick Haight

Hi Nick, nice work on the Sci-Fi sleeping quarters, really digging the layout. Looking forward to seeing your future pieces

Welcome Nick, looking forward to see your progress ;D

Thank you both, unfortunately my college classes are slowing down my ART School work, but I will hopefully have more soon

That happens to me as well, np ;D

Question about posting further work in my journey, should I just reply like this, or is there a better way to do it that I'm not seeing?

This is just a fan art drawing I did for fun and to test out using gradient maps for coloring. The inspiration behind it is the Whitest Kids U Know's ongoing D&D campaign (which you can find on the OfficialWKUK youtube page).

I enjoyed playing around with the gradient maps and I think it worked especially well on the Owlbear there (that creature that looks like an Owl-Bear hybrid). I didn't put a lot of effort into anything but the guy and the Owlbear, mostly I just made this drawing for fun.

Last post for today, here are some traditional figure drawing studies I did a few weeks ago. Looking forward to starting the lessons on drawing the face, that has always been a struggle for me.

As always any critiques or input would be greatly appreciated.

This is super cool. What programme are you using for the voxel art? I just read a really great article about painting over 3D environments in an old issue of ImagineFX (checking it now, it was August 2018) so it's pretty cool to see some of the same vibes in action!