Here is another clothing study, just finished this one. The sweatpants were a lot more tricky than I expected, and I'm not sure what the best (most efficient) way to recreate the stripes on the shirt would be, does anyone have any suggestions?
Model is Phoebe Combes again, picture is not mine.

Most artists seem to replicate patterns like that by using a clipping-masked texture layer, and applying mesh-transform/liquify tools over the top to confirm the pattern to the underlying shape.

Thank you, yeah that is what I would have done if I had been using Photoshop instead of (or in addition to) Procreate, but for this basic study I wasn't worried about a detail like that, I was mainly focusing on the folds, how the cloth hangs, etc. Don't get me wrong, I greatly appreciate the input/advice, thank you!

You'd be surprised what you can pull off with Procreate's Liquify tool. :wink:

I think you nailed the folds, so great job there. As for the patterns, I back up Liviuc, Paste pattern, then distort with liquify. Did not find a better way yet to make it more believable.

Really nice fold study, especially top of this shirt looks like a photo, but be careful with values, your light side is too brigh, remember to check values with b/w layer when painting. good job tho!

Thank you, that is a good idea, I will definitely do that next time. I can't tell which of the clothing studies you're referring to though, or were you talking about both of them? (yellow shirt or gray shirt).

Thanks again, I really appreciate everyone's input!

21 days later

I have been WAY too busy with college over the last few weeks and I can't wait to be done with it so that I can get back to focusing on what actually matters: ART School. After finishing my midterms this was the first drawing I did, it wasn't part of the Art School assignments or anything, but I did try to use some of the tips/tricks from Anatomy 1.

Dr. Harleen Quinzell AKA Harley Quinn:

Unless I'm misunderstanding the scene, it looks like she's missing a part of her head where it leans against the frame.
Otherwise really nice stylization and overall mood!

Yeah I see what you mean, I used a frame of the comic as a reference, for context she is in a bathroom stall talking to someone in the next stall over, so I suppose part of her head might be blocked by the gray part of the door frame. That being said, my main focus was on the face, and staying true to the reference, so I didn't even notice that issue with the head until you mentioned it haha. Thank you!

Here is the reference I used:

Oh, you definitely got it true to the reference. And comic book artists sometimes do neglect anatomy :joy:
How do you like drawing this art style?

I like it a lot, as you've seen on my Instagram @nick_haight_art haha. In fairness to the original comic artist, that was a really small frame on a much larger page, so getting the anatomy perfect was not all that important. I really like drawing in the comic book style, or any kind of stylized style, because most of my experience has been in realistic drawing, however I can't help but feel like being able to draw realistic people is less and less important in the art-world (with all of the 3D models and everything else readily available these days) and my main focus is on finding/developing a style of my own.

Yes, you definitely favor the style, and I think copying various artist that you like will help you develop your own style. Don't neglect realistic anatomy though, it always looks better when stylization comes with a good knowledge of what could be emphasized.
That said, I'm also in the process of developing a style. So many interesting variations, it's tough to choose something. :smile:

I totally understand, and don't worry, I have no intentions of neglecting anatomy, I know that it is extremely important haha

Here is the result of my first attempt to draw a person in Marc's style (minus his stylization, or stylization of any kind), as well as a work in progress of a more fully fleshed out character that stemmed from the original drawing in Marc's style.

Hey Nick!

Just a general recommendation for any kind of draftsmanship. To indicate changes in volumes, soft folds, and minor details, you should stay away from using lines. Lines work best when indicating contours of forms, but changes in planes, folds, and small details benefit better from color, value, and general painting with light.

Less is more! Keep only the lines that have a strong, clear purpose. If you get rid of all these "orphan lines" on your painting you'll notice it will look more attractive and your brain will still do a nice job of deducing form.

Yeah I totally understand what you mean, this was a big change from my usual method/style of drawing, I was trying to emulate Marc's style on his drawings like this one:

Alright, good counter-point!

I'd say that these are used in a sketch context, and their purpose is like the cross-contour lines we put on cylinders for exercises. They serve to show volumes, but don't really belong in a cleaned up drawing, or at least they should be used only sparingly as outlines of important structures!

As Vonschlippe said, try to use less lines, look how Marc only uses 2 lines for lips, he also draws only the bottom part of nose (where it catches shadow), Marc have also greater variety of line in thickness, values etc. it is far easier to just paint it rather to draw everything, that's master level :smiley: