I've been doing quite a lot of figure drawings based on reference and I finally get some confidence to try some easier poses without any reference at all, and i must say, i'm quite happy with the results.
For the middle pose, i did get up and use the mirror to make sure i was getting the feet correctly, as in the orientation of the knees and feet.
I used a reference of myself in a pose to sketch a character. I focused mostly on the figure, keeping clothes and shading simple to create a finished drawing. It's in no way perfect, I realised during how much knowledge I'm lacking about clothing and lighting. And I avoided drawing the face altogether by hiding it under the hood xD Looking forward to term 2 to fill those gaps!
Here is the initial figure construction, the sketch of the clothes and the final result, with the line work, shading and lighting.
17 days later
Before moving on to perspective assignments, I've put some character constructions in the same frame, trying to adjust the perspective of the references to work in the same piece. Quite happy with how it turned out, except for the girl on the far right - not sure what exactly is wrong with her pose but it feels off. It feels good to define a stopping point (lines for the body outline) and not try and work with color and lighting too much, that just takes too much time as I'm largely inexperienced with that.
And for the 1-point perspective, I've drawn a tavern room. I used a room design i found on google, not trying to invent anything, just put it in the perspective i wanted and added some details of my own. This proved harder than i initially thought.
In the end I added some simple colours to make the room feel real.
Very nice studies, I love your character constructions, and I mean I LOVE them, I can't really help you with the far right post though, It looks fine to me, but as I am a total newbie to art in general you can't really trust those words xd.
Though I did notice some things that were off in your perspective study, the first thing that stuck out to me were the windows, one looked like it was further up than the other, so I downloaded the image and popped it in to photoshop and I found some mistakes, not so much one window being higher up than the other, rather the bottom part of the windows were off.
Don't mind the quality, I opened the image in a way too big canvas so It got kind of screwed xd.
The mistakes I found are shown with the red lines, Main issues I've found is some lines aren't parallel to the Horizon Line, and some vertical lines aren't straight, which causes a slight skewed look to objects and such.
Could be my photoshop acting up and it's perfectly straight, but just smt to look our for.
Thanks so much for correcting the perspective! I knew the lines were off at some point, but i had spent so much time on it that i just decided to move on to a different study. I later figured out that i can turn on drawing guides and make sure the vertical and horizontal lines are all perfectly vertical and horizontal in this one i just eyeballed them
Now with the drawing guides, i can focus more on the feeling of the space in perspective and sizing of the objects, etc.
Thanks for the feedback, appreciated!
2 point perspective study done. I turned on the perspective guides for this one, to make sure my horizontal and vertical lines are tip top and not eyeballing them. I think working with them is still giving enough of a practice of thinking with the perspective in mind, so i think it's not too much of a cheat
I also did simple flat colors at the end to give the space more of a spacial feeling, but i think the ones on the far left side are not reading well. if anyone has any advice about that i'd be super happy to hear it!
And a small bit of me trying to design a simple character. It is meant to be super simple and cartoony-looking, so i can focus on trying to translate the same body proportions and features into different poses and keep the character recognisable. The second pose i mostly drew from imagination so i feels quite stiff. I will try it again with a good reference.
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