I finally finished my illustration. I think I'll count this under the Harmony principle composition assignment lol. I had a lot of fun with this composition, and it was a great chance to try out the five point perspective grid. The colors are pretty close to what I imagined in my head.

That's great! a little summer vacation fun scene!

20 days later

Here is my illustration focusing on the element of repetition. My 3D model for the fence and wings came in handy to create those shadows.

Thank you @patrycja.lerch @mitsuki-youko!!

So far, I have doing some simple color theory tests with my character for my next drawing, which will focus on movement. I'm trying to be a bit bolder with my colors, but I'm still nervous on how far to take my colors.

13 days later

I finally finished my composition based on movement. It was tricky getting the right silhouette for her while also trying to convey her in movement. I also messed around with the screen tones and other features on Clip Studio to make the image pop a bit more. I also observed how other comic book artists, like John Byrne, convey movement with a good composition, especially when the panel was big and/or a splash page.

I've also been practicing 3D sculpting on Blender whenever I can. So far, it's forcing me to look at and review faces, so it is nice to get a refresher while I'm trying to get more used to Blender. This face is based on Gomez Addams from the Addams Family live-action films. I like the film's morbid sense of humor, and I really enjoyed the Wednesday Netflix show too. I still got some work to do on the face, especially the hair and ears.

I finally finished sculpting Gomez Addams' bust. I also really enjoy experimenting with the lighting on Blender. I think I'm more determined to get better at sculpting and using Blender.

wow that looks really well sculped. And the lighting really makes it shine.