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Hey thanks :- ) good idea about the twigs and leaves... I guess I'll try that and see how it looks.
I'm now moving into retopology, UVs and baking... Still needs some details like vines and leaves etc, and then hopefully I can start texturing.
nice retop man, i dont envy you doing all that work, retopologizing is really tedious for me lol. Nice clean work dude
progress. texturing and materials etc. I'm using Substance , mudbox, and blender for this stage, mostly.
This is looking great! The moss looks very naturally, is that displacement map?
Love the moss. how did you handled this retopo? is it some Zremesher or handmade?
Thanks! the moss is a particle system, and the underlying geometry is displacement+detail normals
Yeah it's a combination of Zremesh and manual (for areas like the hands, face, and some branches etc.
Posing in progress...
The moss on your guy looks great, keep it up!
hey thanks
been adding in some smaller details. Full render soon I think.
Here's my final render, with some added scenery and a bit of a story More t-pose, and side-view renders coming soon. Enjoy!
Dope image but missing concept and detail sheet