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I started a blade model that will soon be textured in substance painter. I plan on making this into a video tutorial which would guide you step-by-step on how to create a game ready asset.
Here is the final game asset of the blade using Maya, Zbrush, Substance Painter, and rendered in Marmoset. I've also made a video tutorial for this weapon creation:Artstation Store: https://scribblemesh.artstation.com/storeGumroad: https://gumroad.com/scribblemeshCubebrush: http://cbr.sh/xxbabz
Made a tutorial on how to model an "Old Beer Mug" using Maya and Zbrush. The free tutorial can be viewed on youtube: https://youtu.be/7Yr-yuFRZd0