@motato Thank you for the kind words and I say jump in head first into 3D. You will be surprised at how 3D can really help your 2D drawing skills.
@imphelikz Thank you for the warm welcome. I'll try my best to not disappoint in terms of progress.
Here's the final sculpt. Worked on the anatomy some more and then did subtle changes to break the symmetry to make the character more interesting to look at. I was also able to play around with lightcaps and the movie function inside of zbrush to make a turntable. Overall I think it came out nice but I have to say I need to work on modeling ears.
Here's the youtube link https://youtu.be/jGja7H8lQ8I
8 days later
Posting a little update. I've been sculpting everyday but nothing worth finishing sadly. So today I wanted to go back to basics and just work on shapes. So I wanted to attempt a new work flow with making the head and torso with a start on the lower half of the body. This was made with going with 3 sphere's and trying to think more traditional clay than digital if that makes sense.
This is all I could get done today on my sci fi animal. This all started out as just a sphere in which I used the move tool to find a shape I thought looked interesting. From there it's just a lot of claybuild up, pinch, and standard brush. I'll be adding a body and painting the piece as I think it looks pretty cool. Below is a non-shaded screen shot and a BPR lite screen shot. Crits and comments always welcome.
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