Hello Everybody!

I will start off by giving a bit of background about myself, my name is Alejandro and this is actually my first post on the forums, however I am quite familiar with the forum as i frequent it whenever i get the chance. I (like many of you) have been drawing since i can remember but I never had any formal training. Until last year I was pursuing a career as an Architect in the Construction industry. Currently, aside from doing ART SCHOOL, I am also working for an architecture and interior design firm so i am usually busy with work or this. Last year however i started looking into art as a career and decided to start looking into schools where I could get a formal degree for Game Art. I ended up going to SCAD (Savannah College of Art and Design) in the fall last year. While i was still in my first semester however Mark Released this curriculum and i decided to switch to this instead, SCAD is EXPENSIVE!!! Anyways I kinda had a late start but I've been chipping away at the first term slowly but surely.

All that being said there's a couple of things I want to say to whoever is curious or kind enough to click on m Topic and maybe leave a comment.

ALL FEEDBACK IS WELCOME

I HAVE A BUSY SCHEDULE WITH WORK AND TRYING MAKE PROGRESS IN ART SCHOOL SO I RARELY COMMENT. I DO CHECK INTO THE FORUMS AND BROWSE MY PEERS TOPICS TO SEE HOW THEY ARE FAIRING WITH THE TERMS FROM TIME TO TIME.

LET ME KNOW IF YOU WOULD LIKE ME TO CRITIQUE YOUR WORK. I WOULD BE HAPPY TO.

FINALLY, THANK YOU FOR YOUR TIME.

PHOTOSHOP 1


(1) PEN CONTROL

NOTES: Had a bit of a hard time with this exercise in terms of pen pressure but i think i did a decent job, Hopefully my pen pressue sensitivity improves as i get more into ART SCHOOL

(2) IMAGE ADJUSTMENTS

NOTES: I Had a fairly easy time with this assignment, the biggest issue i had was with the last assignment. I had trouble getting just the right shades of the colors.

(3) Combining Images

NOTES: I got the hang of editing images but i didn't feel the images i chose matched together as much as i wanted them to.

(4.1) APPLES

(4.2) LIQUIFY, HEAL STAMP

NOTES: I enjoyed doing this however because the original images had 2 very diffent light sources It messed up the final image around the mouth area, leaving it a bit dark.

(4.3) LIQUIFY - ORIGINAL TO TARGET

NOTES: I Realized by the end of the assignment that not much changed for the final image.

I'll post more soon. Thanks Everybody.

PERSPECTIVE 1


(1) STREET VIEWS

(2.1) 1 POINT PERSPECTIVE PRACTICE

NOTES: I have tried my hand at 1 point perspective before but i never actually finished any of my drawings. Just kinda sketched out 1 point perspective in my free time, With this i wanted to practice to make sure I practiced before beginning the actual assignments. I decided to do a city-scape kinda scene and also practice the sci-fi sort of setting so i tried to implement both in this. After completing this i kinda realized i went overboard with the detail. the biggest thing i learned was to let the drawing breath.

(2.2) 2 POINT PERSPECTIVE PRACTICE

NOTES: I actually completed this practice exercise first and then moved onto the 1 point perspective practice. I knew that for the actual 2 POINT PERSPECTIVE ASSIGNMENT i would be doing a sort of street view. So i decided to do something different with this; also since this was the first exercise i was doing i was still getting the hang of using using the perspective. I decided to draw this gun (Metal Gear Solid V) to challenge myself. The basic shape is simple (L-Shape) but as you go more into detail the shape starts to become complicated. Also i wanted to do a gun because i never drew a gun before and i figure this would count towards the Visual Communications Class.

(3) 1 POINT PERSPECTIVE ASSIGNMENT - ROOM

NOTES: For this exercise i choose my basement as the room i would convert into a sci fi room. I doubled the size of the room and moved swapped the right wall with the left wall to make it a bit more interesting. I really had a hard time starting this, the biggest issue i had was drawing the stairs in the correct perspective but i did a good job in the end. I also think the 1 POINT PERSPECTIVE PRACTICE helped me with the sci-fi setting; as i mentioned tried to let the drawing breath a bit in terms of the amount of details, however i still think i need to let it breath a bit more. Also i realized that with my practice drawing it was way to rigid (BOXY) so i tried to more curves and organic lines.

(4) 2 POINT PERSPECTIVE ASSIGNMENT - STREET

NOTES: With this i kind of wanted to do something besides a sci-fi setting, I decided to do a modern sort of aesthetic with the architecture. I also tried to mess with a couple of brushes and patterns to become a bit more familiar with those aspects of Photoshop, The things i did was the clouds, trees and the floor. In retrospect i realized i forgot to include telephone poles and that sort of things to make the view seem a bit more organic. I've always had a hard time drawing trees, the way they are drawn here is me experimenting with how to depict them so if you have any advise for this let me know i would appreciate it.

Thanks for the feedback.

NUDE FIGURE DRAWING


(1) GESTURES

Notes: I will let the gestures speak for themselves, the only thing ill say is that it got harder as the more time passed, i had to take breaks multiple times. Each sheet is split into 30 minutes (1 minute and 30 second gestures)

(2) 8 HEAD FIGURE

NOTES: The first one i did was practice i was working off what the video was telling me to do. The Second was based of the first try i did. Finally the last 2 were done after i had stopped working on this specific class and focused on the other classes, i was based a bit more off memory, although i did look back when i was stuck with a certain section of the body. In the end it did help me, I find myself remembering where parts of the body are located whenever i make a sketch.

(3) LINES OF ACTION & SKELETONS

NOTES: I was going to split these up into different one but i kind of decided it would work better if i showed the finished result. One thing to note is that i skipped the boxed skeletons,where instead of making the body oval it would be a rectangle. In the end it did help me get a sense of depth. I find myself drawing Cylinders whenever i sketch out a pose to make sure my drawing is proportionate and it has depth.

Once Again, thanks for the feedback.