a little update
I think it looks decent :>
im not sure about her face but im happy with the rest of this design

So i changed her face a bit and decided to play around with colours.
On this picture I have applied gradient map on top of the greyscale and then painted on top of it quite a bit.

And on this one I just played with gradient maps and painted on colour layer the face and hair area.

Obviously these are not finished, I will paint more on top of this to add more colour variations to the skin and details, so this is pretty much a sketch up of colours I'd use.

I like the bottom picture more but I am still not sure about colour on her puffy-wrinkly bits as im not sure with metal colour too. I'd assume metal will reflect more of the surrounding at this point hence it will have more colour in it rather than just plain silver.

Let me know what you guys think

I like both versions quite a bit, but the second one has more contrast so it does pops out more.

As for the metal colors, I think it depends on how polished it is. The more polished the more reflective it will be, sometimes almost like a mirror. A more dull metal will probably still pick up a little bit of the surrounding colors, but probably not too much.

And once again. good job on your character. I really like her! My only suggestion now would be to add a cast shadow beneath her to make it feel like she's not just floating in space. But as far as design goes, she's really nice :smile:

8 days later

So I've finally figured out how gradient maps work and what they actually do :smiley:

Good stuff and grats on the gradient maps figuring out. I still need to work on that.

I like the decision to make the claws like gloves mimicking other parts on the outfit, just noticed that.

Another update.
I will finish it eventually. i think i've come way too far to just abandon it lol
for sore reason she still looks flat... ye\no? hlep plz

Very nice job! I'd say the only thing that really bother me (and it's minor) is that she seems to stand out too much from the environment. She's basically surrounded by blue lights, but her costume is full of those beautiful bright and intense yellows and orange. Unfortunately I feel they sould be toned down a bit to fit better in the scene.

All I did was using a dark blue gradient on a multiply layer going from her feet up towards fer face. And I did the opposite using a light blue gradient on an overlay layer going from her head down towards her feet. I did it quickly, but I think it get the idea across.

I don't know what you think about it, but that's pretty much the main ''problem'' I could see. And if you want to add more depth, you could also try to add some foreground elements too. Something like dark rock silhouette could work.

Beyond that, I love your design and everything about this character. Great job Julia!

So I've decided to to define the rocks a bit more. I plan to make them a bit blurry so they dont attract so much attention and I will also will try to add a bit more stuff to the foreground..
(i will try to apply gradients in a bit)
I picked myself up and I will finish this piece sooner or later. I don't care that it takes so much time because I am learning a lot during the process.
I have been browsing a lot of artworks lately to see how some artists refine detailes on the foreground and the background and I think I am starting to understand some things about it.

Oh yes! The refining of the background is really starting to bring everything together. I'm really excited to see how it will look when everything will be done :smile:

28 days later

I'd say it looks more than decent! I think it's really good :smile:

I think that having larger rocks in the foreground would add a little bit more depth and help frame the character in the piece a bit more, but beyond that minor thing I think it's excellent.

You can be proud of yourself!

thanks!
oh ye, guess larger rocks would be better, i kinda see it now ;D

but screw it! haha, im done with this one i really need to move on! :smiley:

and thank you, sir Cedric, i will be proud of myself haha