8 days later
Hello everyone
Lately i tryed to do assignments 1 and 3 of Term 2 Photoshop,
but nothing i may do pleased me, so i just move on Anatomy assigments, and returning later on.
Pretty cool, now i see my lineart need to be more worked,
i also have doubt on every faces with a "?", i don't know if i'm on the right way to make them in those axes and more on last faces up and down.
tomorrow i'm going to fix it and do some face parts.
thx for any feedbacks, they are welcome
Hey there!
Immediately I think there's a lot of work to be done in terms of shading on the examples you posted above. Shading is directional and strongly associated with planes of a surface - the way you shaded the cylinders and volumes above is very arbitrary and does not follow proper light/shadow behavior in real objects.
I recommend you do a lot of observation of simple geometric volumes to understand how light is affected by changing planes, THEN move on to trying to cast shadows and interactions between several forms.
It's alright to use references when making these, too!
1 month later
Hello everyone,
I don't post regularly recently, and between, freetime week, restart the assigment and Christmas (I hope you had good holidays), time flies fast,
but there i am, working on perspective -2- assignment
whene i strated this assignment i already knew it's something from warcraft i wanted to make, so i strated to draw the wall between Sinfall and the rest of Revendreth from World of Warcraft Shadowlands, but i quickly feel i took no pleasur to do it,
and finally i saw the work of Vonschlippe on Blackrock mountain door, his work on and the rock all around the door, gave me the want to make the Iron Forge main door,
so i'v make this screen for reference
and here i am
tommorow i'm going to work on the rock, i never do something like this,
it's gonna be a discovery for me, and after add some snow and props
Hi xefline,
Some of the perspective is a little bit off on your gate, it's especially noticeable with the decorative things on either side of the anvil insignia since they don't line up with each other.
If you are using photoshop I'd recommend setting up a simple perspective grid(if you haven't already) or doing your rough sketch on a smaller scale so you can fit the vanishing points onto the canvas before up-scaling the image and doing your final line work. If you are using clip studio it has a built in perspective rulers/grids which is really handy for stuff like this.