Hey everyone
last week i've work on Measuring Proportions and Proportions
(and the first give me some difficulties)
result is relatively good, for me i mean, but i frequantly need to use models to correct my lines, i do too much enlarged part of body, juste like the left leg of my first model
and basic proportions, look little better than the 1st, but i need more practice to remember better all proportions
thanks in advance for any feedback
Your measuring exercises are really good!! I'm at term 5 and still struggle with that hahah I finish up always with overlapping my drawing on the actual reference and it's always off ahaha
Also the proportion one are really good!! Just one thing that I noticed is with the male's lower leg: try to make them a bit thinner maybe (now they're as wide as the upper leg ) but no problem easy fix. And remember that the inner part of the calf is always lower than the extern part, but don't worry you will tackle later
18 days later
Hey everyone
I didn't have post here since two weeks, but that does not mean, i've not worked on my side.
So i started gesture drawing and perspective,
WIP
I take so long for this, but I really like the perspective, except taking the vanishing lines all the time, this is the bad part, but necessary to get it right.
26 days later
8 days later
Hello everyone
Lately i tryed to do assignments 1 and 3 of Term 2 Photoshop,
but nothing i may do pleased me, so i just move on Anatomy assigments, and returning later on.
Pretty cool, now i see my lineart need to be more worked,
i also have doubt on every faces with a "?", i don't know if i'm on the right way to make them in those axes and more on last faces up and down.
tomorrow i'm going to fix it and do some face parts.
thx for any feedbacks, they are welcome
Hey there!
Immediately I think there's a lot of work to be done in terms of shading on the examples you posted above. Shading is directional and strongly associated with planes of a surface - the way you shaded the cylinders and volumes above is very arbitrary and does not follow proper light/shadow behavior in real objects.
I recommend you do a lot of observation of simple geometric volumes to understand how light is affected by changing planes, THEN move on to trying to cast shadows and interactions between several forms.
It's alright to use references when making these, too!