Okay then, lets give this new critique thread a whirl. This is my dieselpunk tank hunter.
Something about this picture is bugging me and I can't quite pin it down. Are the legs too long? Is the head I touch big? It might just be the tipped perspective I chose naturally warping the anatomy, I'm not sure.
Thoughts and comments on any aspect welcomed.

From where i see it there's nothing wrong with it (maybe the right leg it a little bit skinny at the beginning). But don't mind, because i'm not a professional or anything :smile:

The thing that jumps out at me the most is the right upper arm is a bit too long. (Her right)

I feel that the torso resembles a males chest, also the arms seem to skinny, the legs are perfect. Awesome job on that weapon!

This is a great piece!
Concerning the anatomy, her left thigh seems kind of dislocated-i think it should connect to the torso a bit higher or perhaps it would already look better if you would change the fabric wrinkles at the beginning of the leg. The belt there makes it also look bent in an unnatural way...
This is a tough angle to pull off and you did it really good!

Thanks for the comments so far.

@alexanderjustin333: could you be a little more specific about the chest? Is it too chunky or something? Should I make the vest tighter to show off some curves? Also this was for a challenge on another site, brief was for a skinny / ectomorphic build.
@rokdem: Looking at it again, I think her body is a bit too long below the waist. I think that is what is making the hip look too low.

Just changed the arm for the moment, will work on the lower torso next.

@moirae After careful review of the anatomical reference below, you seem to have it right, it might just be a positioning issue but from what I see, my presumption proves false. Good work.

Okay, on the advice of another I have moved the arm / hand to a more comfortable position, and heightened the position of the leg.

Better or worse?

@alexanderjustin333: Thanks, but in my opinion you should always get reference from photos of actual people rather than a 3d model made by someone else.

Yes, I understand but the model shown is a scanned human into a 3D modeling software, then they give you a 360 view of them on their website. Very helpful references.

Okay, progress. Some other feedback I got confirmed the body as too long, so have fixed it and am a lot happier with it now.

So the one little thing i noticed is that. the lighting is mostly good, but the weapon should have a cast shadow, between her shoulder to the elbow. also depending on what time of tank top that is, some are tighter and more folds do to the soft fabric but then again loos is fine. i love the piece and the concept and these arnt really critiques there more of ideas.

The thing that bothered me the most also was the leg, I think it was just way too long. Now its much better :smile: Allover an awesome piece!