im going to be completely honest the first thing i saw when i looked at the shoulder things was a pair of shoes .

:joy: Lol No worries. Hopefully when I add more detail and some other stuff it won't come off that way.

Besides that, do you have any feedback on the composition, colors, details or the planet in the background? I would appreciate any feedback or suggestions.

Maybe you should add some others colours ?
I was going to tell you the other day, sorry to be so late ^^'

Even with few tints...Maybe some yellow or another very distinct colour.
Also...if you are on another planet than earth, you could change grass and sky (rocks too maybe) colours as well.

The other problem I have (maybe that's just me ?) but it's not easy to understand what is really her power on the illustration (without explanations)...I guess she is feeding the cristal with robot powers/energy or something ?

Lastly...maybe she is a bit too much in front of us, try to create an angle more interesting (or extend canvas ?) ?
(and I'm already sorry to say all of this...and now I only can see shoes like @brandoncrampton1 said ^^''' maybe these "wings" could be some sort of vaccum for the wrong energy or I don't know ?)

I really hope others will help you...more advices are sure better than just one...(but could also be burdened when there are too much; and going on all different directions ^^').

colours look good the composition in my opinion could be a little more dynamic, but that could just by personal taste as i like splash art type illustration. Maybe dont have their hand facing flat towards the camera? hands are very important when it comes to the gesture . I would also avoid cropping off the feet

Thanks a bunch for the feedback. I'll answer 1 thing at a time

Colors:
I do plan on adding more colors. Probably some yellow like you suggested and maybe some bright reds. I do need something besides the dark blue and red purple-ish body suit color. Since I painted most things on a single layer, changing the colors will be a bit tricky but I will try. Hopefully some time next week I'll have a new update.

As far as her powers go...well lets start with the wings. The wings are like a car exhaust so there's energy coming out of the Wings and she can control that energy to shot energy beams or make planet size balls of energy to defeat her enemies. (This is my version)
But this is a story element in the piece that I actually enjoy hearing different opinions on. To my some of my friends, it gives a nostalgic feeling. Other think the wing part is projecting plasma energy so she can potential fly. There were other things but I forgot them.

Being too in front was kinda an aesthetic choice. I can try making the canvas more wide. I'll try to work on the shoe thing as some things aren't final yet.

Thanks a bunch for the feedback. I'll probably post this on some other social groups and try to see what others think. I totally know what you mean about having to much feedback.

Thanks a lot for the feedback. The original reason I went with a composition like this is because I like the poster look. I plan on changing the hand at this point. Not sure what im going to do just yet. Will play with ideas.

14 days later

I dig the composition!

thank you. Glad you like it so far

Looks nice! I like the new setup, good luck for the rendering of the mecha! :smiley:

Not sure if this could help (and sorry to be so late to found this, only now)...maybe the robot could point his left (or right) arm to the camera, and push forward to take the speed up...(problem will be the legs too, which look too static as well...and need some fixes...).
If it is doing some super speed ?

But I totally understand if you can't do this...it probably needs a lot of time to manage all these fixes...

Your character look nice in the middle of this ^^

@rgdraw thank you. I will try

@mr_dessin Firstly thanks for the feedback. I had some other version of the arms but I couldn't get them to work quite well. I tried changing the arms a bit which I will post on here soon. I think what I'll do is change the background to have the character in a factory or something so the static pose makes more since. Again thanks for the feedback.

Its looking good, and your rendering is sure to look awesome.

I look forward to seeing the other arm positions and how it might be updated.

thanks. I'll try to get those up tomorrow