I literally just found out about this. Better late then never. Even if I don't make it, I am going to finish this project. I hope I hear critique from as many people as possible.
Concept is a demon in the depth of the sea.
Fantasy (Horror).
Idea References
for both presentation, texture and look of the creature.
Initial Concept
Side view. In retrospect, should have done 3 quarter or front view. Used Alchemy program Here to do these quick random shapes. I could have made a brush in photoshop to make a randomizer shape splatter, but this is the faster way to go.
I went with A2 but if there is something that the others that people may think I should explore I am up for experimenting.
Concept Art 'fleshing' out
This is what A2 help me explore in photoshop. Obviously some has more detail and really went off map because it inspired some designs and story that I would not have otherwise.
I only did the base color to break up what is different texture/material.
Bone is White
Pink is Fleshy
Red is either glowing or is a translucent material that is not flesh.
I might incorporate parts from all the different ones into 1. For now the strongest to me is A.
The two anchors help sell Deep Sea Diver and all the flesh/embryo keeps this in a disturbing horror fantasy creature.
I hope to hear from many people! Next step is blocking out base mesh.