Some more rough sketches and silhouettes, thinking of a powerful pose

I'm thinking of using the middle pose, though touch it up a bit.

Been working on a rough sketch and outline of finale design.

Blocking out background and local colour for my gorgon. I like to put a rough background in before any lighting or shading, makes it easier for the illustration to stay uniformed throughout the whole project. It is a visual aid for knowing light sources and directions and also any ambient light that would effect the subject.

BLocking out light and shadows

was doing some rendering. and decided to change his front legs, to try and get a bit more feeling of movement. Also have been thinking of flipping the image so see which was should he face. Let me know which you prefere.

You might want to rethink the name, Gorgon is a human woman with snake hair. Love your concept, and I think it would work better along the lines of a minotaur.

Gorgons are also the a type of scaled bull. They are referenced in both DnD and Heroes of Might and Magic 3, they are menacing beast with a breath attack. That is what I am basing my creature off.

Okay gotcha, was unaware of these other types.

not many people are aware that there is more than one type of gorgon

Been working on the face and getting some of the scales in. Still got a little bit to go, but I think it is coming along nicely

Some more rendering of the face and neck, blocked out the rest of the scales, and played with some lightning effects