• Gave myself 5 days to do something. This is what I managed to do. I'm trying to get better at illustrations, but I have patience to work on something for 3 days maximum :( Splash_Process.jpg5000x3140 2.21 MB Splash_Process-6.jpg3896x2429 2.83 MB concept list char copy.jpg5388x3000 1.7 MB
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  • Did a character concept for a course.https://www.artstation.com/artwork/P6gm3y - more:) list1.jpg3541x1920 2.82 MB
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  • Day 4: Star Wars May The 4th =] Queen Padmé Amidala in my art style! First time drawing her and I really enjoyed making this one! Used watercolours, ink pen, acrylic markers and gold paint for accents on my Canson mix media sketchbook. I hope you like it!
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  • A creature design from a while back
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  • Here is some more recent stuff, I need to make more body studies
  • It's been a while and god, it is so cringe to go through all previous messages xDmy study.
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  • Thank you! I finally cleaned that up. Meanwhile started 3 more ..I have a habit of taking too long to finish a piece, then I lose interest in it and just start something else. I found 8 from recently i started and abandoned, that are decent enough to not delete, but not finished. There’s also been a number of drawings I felt I “outgrew” - became better before I finished them, and it would be easier to start from scratch than fix them. Anyone else thinking that?
  • Lady Death Fanart Collectible: Part 6 Polypaint and base Hi, it’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible fanart I didn’t have previous experience with polypaint so I tried my best and played a bit with it.I wanted to give a ghostly and eerie look to Lady Death, she is beautiful and deadly, but at the end of the day she is a woman that died and was reborn at hell as an avenging spirit, that’s why I gave her skin tone a bluish very cold tone.As you will see I gave myself some creative freedom to deviate from the traditional color scheme that this characater has in comics and illustrations.To add a bit of sensuality by painting some freckles on the face and the chest. The dark nature of this character was the perfect excuse to gave her a kind of goth make up, very dark shadows around the eyes, blue lips and fingernails. I know that the original character includes sexy red lips but I wanted this girl to have a sexy but at the same time creepy look, that’s why we can see some thin veins emanating from her eyes. The biggest chromatic change I did for this character is at the hair. Lady Death has a characteristic white weavy hair but in my fanart I decided to gave her a very saturated blue color.The reason behind this wasn’t only an aesthetic choice. I want that the face area strongly pulls the attention of the viewer so this area needed a stronger contrast. Another reason is that I want her to have a more modern look, as I mentioned before, I’m strongly attracted to women with goth/punk look. I gave myself half an hour or more to analyse the work of experienced sculptors that create collectibles and I discovered that the use of darker values on the skin is often applied to create a greater sense of volume and three-dimensionality. I found that areas with heavy ambient occlusion are the perfect places to paint with darker colors in order to increase the separation between different forms. Even though she has a bluish skin tone, I used a bit of warmer hues in areas that, in real life, tend to go towards red and pink, this is very obvious in the nose, cheeks, and knuckles. Thinking with a logical mind it’s completely absurd to have warmer tones on the body of a zombie like creature but I didn’t want to limit myself by using only blue tones, it looks boring and artificial. In real life these colors are created by blood vessels in areas where the skin is very thin. ** Scythe **for her weapon I applied a cool gray with some warmer variations, this color scheme is influenced by the work of H.R giger. Base I’d like to talk about the design for the base which, to be honest, I forgot to develop along with the character.My main idea with the base is to show that Lady Death inhabits a very sterile and arid land, at the end of the day she is at hell.You can see a that she walks over dirt and rocks, a sign that she’s surrounded by death and loneliness. As part of the landscape we can see some bones and skulls to reinforce the idea of lack of living creatures, yet we can see three hands that try to reach her legs.This hands represent that all creatures are subordinated to her power and seek an evil blessing with a simple touch of the princess of the damned.1- The hand with skin burns represents the souls of those who are newcomers to hell, tortured souls that suffer for the sins comitted on earth.2- The hand with greenish rotten skin and pustules is the reminder of the decay that has infected the souls of those who have been trapped and have forgotten their humanity3- Last but not least, the hand of a demon shows that even dark creatures and entities bow before her presence. The cherry on the top, at least in my vision, are the simese twins that emerge from the ground, this malevolent creatures remind us that in hell there’s only perversion and any trace of innocence is lost. Thanks for reading till this pointI’m really happy to be very close to finish this creative journey, last but not least it’s mandatory to talk about splitting the sculpture in several pieces to be printed, this will be my last entry before showing the final rendered images. See yaMay Zbrush be with you
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  • memory 2min gartic phone, used ref 2m gartic, used ref for pose 2min gartic 2min gartic 2min gartic 2min gartic memory memory memory memory study memory memory memorymemory memory memory memory memory memory study memorystudy study stylized left memory, right study study memory memorymemory memory memory memorymemory memory, porportions r offmemory memorystudystudy memorymemorymemory memory memory memory memory memory memory memory, right leg is a bit broken The feeling of only getting 1 - 3 likes on a social media post will never not be discouraging. But nothing is discouraging enough to make me quit drawing. I think the strategy of drawing a lot of stuff and waiting a while to post is good though rather than posting it immediately and then feeling that sadness on the next set of drawing
  • Urban Dragon Girl Wip Urban Dragon Girl_wip1.jpg5000x5000 1.11 MB
  • Long time no see! New artworks produced lately
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  • studies studies juri study imagination, how I feel before a speech imagination imagination study something I drew for my presentation also drew this for my presentation, didn't fix the one hand being bigger than the other imagination + study study studies study study, I need to fix the face a bit based on screenshot from anime but in my style study. except for the eye study studies studies study. changed some things tho imagination imagination imagination study studies, except top right samurai based on anime screenshot wolverine studies, changed some of the poses a lil, not very good at all, but first time i drew the character ever. semi study studies study imagination imagination imagination , for first time ever i tried to draw over 3d model for middle pose, I dont like the result tbh, but it makes it much easier than coming up with it from memory.imagination, except right figurestudies imagination + studies, coming up with action poses r hard, these are not dynamic enough, I will redraw better ones in future. imagination , imagination imagination study, except for eye imagination imagination imagination doodles except for the two chrollos imagination storyboard thumbnail, idk if i ever shared this. my storyboards end up being a little detailed since i usually just draw in one layer.
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  • Quick fun sketch. CyberFish.jpg2394x3857 674 KB
  • Neon Gambit This is a fan art of my all time favorite character Gambit from the X-Men.I made this a birthday gift (26.04.2024) to myself and honestly I really do like how it turned out in the end =] I hope you like it as well =]
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  • Art Blog - April to September 2023 Suffer a little burn out. Look at some memes. Here's some art from in between. critique.jpg1333x5736 1.77 MB
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  • And some more! Been painting over them a bit more this time. Some variants I tried for the old guy using mainly the liquify tool. Someohow looking a bit like Owen Wilson (not intended :D)
  • Cafe sketch/color study
  • Hello! My name is Vithor, I am from Brazil, studied Design at a local college worked as an illustrator for more than 10 years. I took a time off around 3 years ago and am trying to get back in my art shape and maybe become professional again. Here are some recent pictures: You can find timelapses for most of them on my instagram: www.instagram.com Vithor Albertim (@vithor_albertim) • Instagram photos and videos 123 Followers, 638 Following, 19 Posts - See Instagram photos and videos from Vithor Albertim (@vithor_albertim) Comments and critiques are always welcome.Cheers!
  • @patrycja.lerch Thank you I created another variant, which might capture the witch look I was going for better
  • Thank you @daceronine! If I remember I save in google cloud, I will have to stick a note to do it more often. Lamp is from life. Poses are from refs but I look at refs for a while and then try to do it myself and look it up if needed. Outfits and rest is from imagination Something went wrong while installing system so we will have to wipe everything again... pc works but something is wrong. We will wait till internet is done and I will save everything on cloud this time Threads came out in eu. It's been 3 days and I had more engagement than after half a year on instagram. It feels really nice I hope it stays this way A portrait of old dude. It's the same character I posted a while ago. Inspired by Bayard Wu work. At first I thought of him as a bear but I named him Fenrir and I think wolf suits him better. Eye gave me a bit of hard time but I think it is fine now. I focused on face and forgot about area below. The way I draw hair clashes with greying hair. I had the same problem while doing Lohse's white hair. Does it looks like it is greying here? I love how desaturated red looks blue there. I keep lying to myself that I will use different color scheme but It all comes down to this blue and yellowish one it is just flipped this time Have a great day!
  • Been bad about posting updates on the forum. I figure I should just throw down stuff. instead of waiting until I finish something.
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  • Havent done much this year since I am focusing on learning programming and deving my own Indie Game . But here 's a New Year Piece 2024 , she 's the mascot for my Game Studio - Lucid Realm : Lucid Chan ! LucidChan_v001_sketches.jpg3072x4352 973 KB
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  • Long Crested Eagle studyI had so much fun making this one and honestly I love that Eagle! It looks so cool! Used for this one high quality watercolours, high quality watercolour sketchbook/ cold press and it was 300 grams paper.I hope you like it!
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I've been trying to continue working on my submission in lieu of the holiday craziness. I didn't spend a lot of time on Solveig's appearance, as I designed her appearance mentally about 75%. I did a few pose sketches for the final image, as how I wanted to portray her using her abilities to fight her enemies. I have some changes/tweaks to her appearance I'll show in the final image that fit more inline with her backstory...which I'll add in detail at that time.

I don't have a whole lot of time during the weekday to draw or post, but hopefully I will try to add more interesting stuff as I work on the main illustration. Thanks for watching.

These are two test renders of Solveig. Basically my purpose is to figure out what's the most efficient way to color the final, while acheiving the desired look/style. I still have much more to do.

She does look very witcher-esque (amazing show btw I watched all of it in two days) and the final thumbs look promising. If you were to lower the camera just a bit to really make it seem like she's winning a losing battle, that could really add to the suspense of it O:

Thanks! Very, very wise advice. I started on the background over the weekend and was struggling, and went with a lower angle. Still have things to work out, but I like that "winning a losing battle". I'm trying to portray a small mountain village overrun by these creatures, and she's in the thick of it.

Ahh I'm glad youre going that way with it and I'm super excited to see what you do with the idea :smiley:

So, after browsing various artworks from professional illustrators, my idea for the setting of the image started to come together. My previous image of the snowy creek wasn't 'doing it' for me. Lol. I had an image in my head of my hero fighting off these creatures in castle ruins up in a mountain, kind of representing where they dwell. Therefore, I hope to make the image more intense by suggesting Solveig is surrounded in enemy territory. I suck at making step-by-step images, but i tried to include my initial thumb, and a few shots of how I got to where I am now. A lot was trail and error so I really didn't have a method I was using, just seeing what works.

*excuse the slightly blurred final background, I was testing how much blur to use while still allowing the details to be shown.

Oh this looks wonderful. Certainly better than the older environment too, which lacked a lot of depth and structure. The colours are also far better (including the aurora which was a nice addition)

Thanks for the encouraging words, it helps to know I'm leaning in a better direction. I need to really get cooking on the character and creatures though!

19 days later

Sorry I haven't added more progress shots on my entry. Below are some mobile phone shots. I ended up making some changes to the character pose, and the background as well. While I liked the northern lights look, it didn't seem that menacing of an environment, so I made it a bit darker and foggy, and threw in some trees and bushes to give it a bit more life.

as for Solveig, I changed her design a bit with some better detail. I decided to render the shadows in greyscale(multiply layer) , then add color flats below. The further along I go I merge layers and add some more detail. it's been fun so far.

Here's one more, closer to the end...

Ahh glad to see you back! The perspective on the character is so good, the details and everything, looks fantastic! The foot closest to us is a little warped though, a bit too thick from the top of the shoe to the bottom but either way the whole piece is really coming along :smiley:

Thanks for your feedback nesokaiyoh! Yeah, something has been bugging me about that forward leg. Since I still have a bit more time and haven't flattened all the layers, I should be able to make minor adjustments. This has been fun to do, as it's helping me push my art further instead of rushing to get stuff done in a weekend. Lol.

Full Name: Edwin Jones
email: styluszer0.art@gmail.com
Artstation: styluszero.artstation.com
Twitter: twitter.com/StylusZer0
Instagram: instagram.com/styluszero

ARTWAR 4 FINAL SUBMISSION

I guess I'll go ahead and call this done! There are some things I wanted/should have tweaked or changed, but if I nitpick every little thing I think is flawed, I'd end up starting over. Lol. I think I did pretty good based on my prior artworks, so I'm happy. There's always room to improve, but that's for the next piece.

Special thanks to @shrineheart and her custom Clip Studio Paint brushes. Check out her store if you use CSP. I've purchased a few brush packs in the past and used them in this piece. Also special thanks to @nesokaiyoh for positive feedback on my progress on this submission. Please go check out her's if you haven't yet. Also thanks to all the people who have given me a like!

There are so many good submissions out there, I wish I had time to look at them all, but now that I'm done I'll make sure I do! Seems like everyone put in a lot of hard work!

Good luck!

Wow this final one looks amazing! I'm glad you got it finished in the end, was a bit worrying when you disappeared for nigh on a month early on there! I love the muted colour palette you went with, and just the foreshortening and everything is looking so good! If I did have some feedback for this final piece it would mostly be that the fire could benefit with a range of oranges, reds and whites rather than just the one yellow you have although it's a little beside the point as it also suits your style of painting and this piece in particular. The hand in the top right creates a bit of an awkward tangent too, but again it's not incredibly important and the piece works well enough already regardless.

Congrats on finishing I've really enjoyed seeing all the process since starting!

Thanks a lot. Oddly enough, I seem to be having an issue with the file on my PC vs. how it looks on here. It's much more saturated in general, but when I upload it, it becomes washed out. I'm trying to figure that out before I officially submit it. :sweat_smile:

I tried to correct the front-most leg with some distorting an repainting. It was trickly, but it shows the importance of getting the anatomy right in the early stages. I see your point with the hand, considering the angle of the axe.

I have the problem of that being reversed, but also I noticed, depending on whether you save PNG or JPEG too.. When I save the images in PNG they come out usually too dark or saturated, with a really strong base blue tone?? With JPEG nothing changes. So that's kinda weird