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Gráinne Mhaol, the legendary pirate queen of Connacht, uses ancient Gaelic magic to sway the tides in her favor. Feared on land, neigh unstoppable by sea.
New to this site, so I hope this site, so I hope I'm doing this right.... Here's a rough sketch of my idea for a fictional version of Gráinne Mhaol.
Hey! The concept looks very interesting!
Mocked up the base mesh and started posing. Using C4D for the rough body form and for the hard surface armor bits and ropes, etc (soon to come!). I'm going to refine the body (especially the face and hands ) in zbrush later.
Took it over into zbrush to start blocking out some clothes and the hair. Starting to refine the face too.
I'm realizing I should probably show my work on the body so here are some caps from my quicksaves. I started in zbrush with a ballStarted with the torso Added some limbs and drew out some lines for where I wanted the highlights and creases to go Added more to the limbsDefined the muscles Cleaned it up and got it to where I liked it Then took it over into C4D to retop it. I had a generic female base already, with a simple face and hands, feet, etc. But the loops were good so I refitted it to my new body to make it easier to pose. It also meant I didn't have to model fingers and toes again
Started blocking out some armor and tried a test render to see how the water might look. Just using GI and AO at the moment with a couple lights for shadows.