These are looking so good, really big level ups. I really love how you are doing these constructions they feel super solid. Keep it up!

happy friday!!

@Lockenheim thank you so much! :smiley:

tried my first attempt at the 1 point perspective assignment - didn't really go too well since its my first time drawing a room ever :disappointed_relieved: .. maybe next time I wont try putting a huge hole in the wall

Hehaa! I can imagine that hole was very diffucult but you are definitely thinking in perspective! Keep up the hard work, I remember the first perspective assignment was brutal for me, but it does get easier quickly! Keep at it!

wasnt able to work on the 1 point perspective assignment this week but here are some gestures that I had time for!

happy friday!

@prinzmoana - ty so much! i'm really enjoying the gesture drawing :smiley: my goal is to be an illustrator or character designer so its my main focus haha
@Lockenheim - it was pretty hard, maybe i'll come back to the idea later down the road bc apocalyptic/abandoned places always look cool to me

The problem with the hole is the horizon. Most important part to remember is that the level of the horizon relates to the height of the camera or viewer. The horizon in this case is about eye level, which means the car would be about 2 metres higher than ground level which would indicate a pretty steep hill behind the the building, which is contradicted by the floor behind the door to the left (which is extremely long, like probably 3 times the room size or more).

Other than that, I don't see any issues. The stuff behind the door just needs to sit lower by about a human length.

Thank you for pointing that out! For the longest time it just looked off to me and I just couldn't understand why till now. :smile: