Read the 3D Submission Requirements should be all there - the UVs are not part of the final submission hence you can do whatever you want. Your final model has to have textures however, be posed and be in its environment (that last part can be 2D)
This is indeed a great thing to end the year. Thanks to @marc and the team
I want to take part in the 3D Art War but I'm not good with concepts can I use Blizzard's WOW character concept for my inspiration.
Good Luck to all the entries
Greetings everyone, I have a question regarding 2D final illustration, not sure if any one has already asked this. it stated in the rules that :
" This is your final illustration depicting your champion in all its glory. You should not use any photos or 3D for this final image. Supporting characters/creatures are allowed."
I understand that the final piece need to be an illustration, what I wanted to know is, can I use 3D and photo textures during the production process, and paint over them, but the final piece will be an illustration.
Just wanted to be sure about this, thanks ~
Awesome contest for the end of the year , it's like a christmas gift before the date ! thanks to the cubebrush team.
My question is : If i want to participate to both challenges (2D & 3D), do I have to make two separate concepts ? Or can i develop only one from the beginning to the end in 2D then in 3D ?
This will be a stunning Contest. Thank you @marc for the awesome Community opportunity.
This is an awesome way to end the year!
I have some ideas but I might bump into some rules that won't allow for it.
I want to enter the 3D contest but with a story, illustrating more than one character however still within bounds of having a champion and a war between the two styles. So does it have to be 1 character?
And does it have to be game models with UV's and normals etc? I've seen a quick answer to this question but it was still not 100% clear to me, my apologies...
Look forward to seeing some works!
Hey! As far as 3D and photo textures go in the 2D category, it needs to be hardly noticeable that you used them.
For example, you can't have the textures do most of the work in 'rendering' your final illustration. Also, obviously you can't just place a 3D character in a 2D environment and call it a 2D illustration. Essentially, 3D can be used as a base to get the sense for lighting/forms, but not visible in the final (you can paint over it, though).
It would probably be best, to be safe, to just use both as reference and not included in the final illustration.
Hope all this makes sense. Best of luck to you!
@lizannephotography @majmufin
The rule is that you can only enter once in a category. So feel free to enter once in both categories (2D/3D) if you wish!
*Just refrain from posting 1+ entry posts in either category!
Hello! It doesn't have to be just one character, but it has to be obvious who the 'hero' is! You can include side/support (or enemy) characters in your concept sheet/illustration.
As far as UV's go, it's not required for submission! If you're able to showcase the model with textures and everything to present it as you'd like, you're set! Hope this cleared up some confusion.