Thanks everyone for the kind words!
@Marc, good idea I will implement this for my next piece. Problem is I collapse all my layers in 3D-Coat, so It is hard to screenshot the different stages I go through on completed pieces.
What I can do is write down what I generally do.
1 - I start out by rendering out a basic AO as a guideline (I tend to paint my AO manually but it is good to have a general idea of what it should/could look like). In 3D-coat you can do this easily by going to Texture - Render AO. The settings I tend to go for are approx 100 lights and smoothing steps of 10-15.
2 - I lay out the base colors. I tend to go for the darkest tone possible. It is easier to go toward lighter colors than it is from light to dark.
3 - I start painting in a second set of colors like the highlight at the centre of the wood on the shield. In this stage I also place guidelines for where I want my details to be.
For example the areas between planks.
4 - At this point I want to see some lighting information on my texture. I start by adding a lighter and sometimes less saturated color to the parts I want some highlights on.
At the same time I also look at my piece and think of adding a certain gradient from top to bottom.
5 - Once I have the basic look ready I add several layers for the extremer highlights. This is sometimes set to screen and sometimes set to color dodge.
6 - Once Im happy with the highlights I start to work on adding more interesting colors to darker areas and work on bouncelights. At the same time I also look for adding small details that might help sell the material definition.
7 - Fix up stages, gathering of feedback and implementing this.
With all my pieces I tend to redo things entirely if I hate how it looks. That is a tip I can give everyone out there. Never get too attached to your work. It will only limit you and it will also frustrate you.
12 days later
Hello all,
I have started working on something new based on concept art a friend of mine did.
It is still at the base of the texturing work and as @marc requested I will add a small breakdown of my process.
Here are the first few images of that breakdown. I will add the other stages once I have more.
I've been able to work on this some more. Here are two more steps.
The current detailing step is a huge jump in terms of looks between step 6 and 7. It was nearl impossible to screenshot all the stages I went through.
In this stage I usually go all over the place and never focus too much on one area.
Let me know your thoughts/crits.
I reaaally like your style, thanks for the breakdowns as well
I have some feedback for the backpack. I feel like some folds are not realistic or well placed, for example, the folds under the straps should be pushed down, not up. I'd expect more folds around the straps (because of the tightness).
Hope that makes sense!
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