So far in my adventure in modeling I’m trying to accomplish as many distinctive model features as possible.
- try to create a unique creature concept by combining both realistic detailing with comic like stylized anatomy and forms.
Try to Use as much asymmetrical sculpting, modeling and texturing for a more complex, unique and believable model.
Try to Display personality and attitude differences in each of the heads, if possible with monsters;)
Finally learn as much as possible about the modeling workflow.
Which is so much more involved than I was expecting.
Also after the competition if any one has any significant experience in high detailed SLA 3D printing, I would like to hook up for some projects.