update of my Pisciasa Ldev shaders in UE4 , I am using my fully customized shaders that I have been working on over time for stylized PBR workflow like Stylized Anistropic Hair shader, Skin Shader, stylized reflection with custom reflection map etc... I will update more info about these shaders in the near future !
well , there 's not much time left so I gotta update the final images soon within this final week of ARTWAR XD !
oh ... and a bonus view XD !
got some giffy here on my ArtStation page since CubeBrush forum doesnt display Gif image properly :
and a video
then what 's left is the final pose shot sculpt, render them and prepare the final images for submission.
ah right, might need a shot of updating the fish with its texture I did in Substance Paintera while ago