This is sick!!! there's a polish to your style that feels like it belongs in a game. The UV's are so clean, was this all rendered in zbrush?

Hi Spencer, yes that is just a plan old BPR render in Z brush ATM. There is still a lot to do I will merge together all the different colour paint areas then lay out the uv's for texturing. The pose has changed slightly since my last post, the far arm is up a bit and I have him leaning in a little bit more. I'll post some new updates once i get some colour on him.

Well everything is pretty much on and i started playing around with some colour. I like the orange but the green goes better with the side i picked which was darkness =(. Up next is adding battle damage to the metal bits like i did on mask.

Worked more on the pose tonight and he is ready for final detail. I will be adding battle damage to various parts then i can focus on something for the back ground. His weapons might change a bit as well I want him to have something like a energy blade on at least the longer edge.

Wow, you are just cruising with this one. Good job on getting a bit of a twist in the torso. Try to get maybe a bend forward too to help make the pose feel less stiff in the torso area? Keep at it! :smiley:

Will tweak the pose a bit more soon, thanks for the input=)

Added a bit more rotation in his mid section as well as lowered him down . I started the back ground tunnel, it should look pretty cool with the windows having a glow if i ever get to the rendering stage lol.

I think i have my colour scheme almost sorted. Just have to dirty him up with marks and damage now and a bit of that on the tunnel as well, then i can start rendering.

It will change a lot once I render out my layers and have control over everything like depth and
shading.This is just a straight up bpr in Z brush.

Wow, really colorful. And i like the shapes!

I'm not sure how much further my current Photoshop skills can take this =). I Added some Depth of Field as well as some mist from the vents that where around the walk way. Will come back to this in a day or 2 with fresh eyes. Still deciding which color for the final i like things about each.


Final image and detail sheet is up at the top. The Reaper Mech was a lot of fun. Good luck everyone really amazing work all around.

13 days later

Thanks he was a lot of fun to make.

9 days later

Awesome job! :smile: FYI Final image also needs a dimension of 2048. Either in the height or width. :wink:

Thanks all, Brian the final image is the first image in this thread and it is 2100x1400. The requirements for the final image was to be at least 2048 in either height or width so it should be ok I think.