Cloth exercise I did yesterday, apologise for the delay since I didn't get time to upload the task earlier. Would love to hear your feedbacks on how I can improve this or what else I could work on to focus my shading skills.

Analyzing historical references to understand fabric types, drapery, and layering. By closely observing reference images, artists can learn how different materials, such as wool, linen, and velvet, fold and interact with light. The focus is on practicing light and shadow placement to enhance depth and realism—highlighting raised areas where light hits and deepening shadows in folds and creases. This study helps in mastering texture, contrast, and the natural flow of fabric, essential for creating believable medieval attire in digital or traditional painting. Would love to hear what your feedback is regarding this.

I think it looks great! The harsh light on the first one really leads to a pleasing shadow render effect. One area i notice a bit off is ij the softness of the edges and the value (tending to be too dark) on some of the more matte textured cloths like the first shirt and the second guys lower pants thingy. Try going for a more diffuse gradual soft edge with a slightly lighter value on those to capture the texture better

Cheers

11 days later

Material study for this week, would love to hear your feedback on the outcome. I initially started out with man made materials like metal, bronze, gold and then went ahead with natural and organic materials such as wood, water, rocks and much more. Really had fun doing these and share my work process here.


19 days later

Series of texture study, focusing on helmets mainly. Trying to get the correct texture for metal studies from various references. I also experimented with different brushes, starting from the default photoshop brushes to texture brushes. What are your thoughts or any feedback on this study?

10 days later

For term 3 clothing exercise I decided to take a reference from Elden Ring and went ahead with Messmer. This one took quite a lot of patience and wasn't confident that it might not turn out as I expected. But I did come really close to how the original was supposed to look. I would love to hear your thoughts on this or any areas of improvement.

Great progress with the painting. The fingers on the left hand look like they need more definition. It looks like he has only 3 fingers there. You should focus on learning how to use hard and soft edges in your brush work. Everything in your painting except for the smoke stuff on the ground has hard edges, but the original has a mix of both hard and soft transitions. The original also uses more texture brush work in the background and on other elements. The values also look a lot brighter in your painting in many areas.